Re: The Sign Editor: Tutorial
Posted: 22 Apr 2019 12:29
Besides the 5 minute waiting I'm not able to manage creating any fucking new sign (editable signs are not a problem). Either they doesn't appear in the map or the map editor crashes. Now I tried the old way (pmd-editing with SCSEditor) with model2-signs (company logo). But as soon as I want to see it in browser, the program crashes with access violation (C0000005).
In this tutorial mandelsoft wrote about the new way how signs work. I thought that this belongs to navigation signs (model).
My question: Is this right or is pmd-editing complete out of time?
Another question: In an older video tutorial I heard that file names of the mat files (automat) must be 32 bytes long. But in actual base.scs they only have 16 characters. Is this correct?
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In this tutorial mandelsoft wrote about the new way how signs work. I thought that this belongs to navigation signs (model).
My question: Is this right or is pmd-editing complete out of time?
Another question: In an older video tutorial I heard that file names of the mat files (automat) must be 32 bytes long. But in actual base.scs they only have 16 characters. Is this correct?
bb
Code: Select all
Crash log created on: Mon Apr 22 12:51:42 2019
Build: 1.34.0.34s 681a4ae447f4
OS: x86_64 / Windows 7 x64 (version 6.1) / Service Pack 1
CPU: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz at 4000000
MEM: Phys:16326 Virt:8388607
GPU: NVIDIA GeForce GTX 1060 6GB Mem:2048 Ver: 25.21.14.1694
AvailMEM Virt:8384395 Phys:8749 Total:22760
TotalMEM Virt:8388607 Phys:16326 Total:32651
Exception code: C0000005 ACCESS_VIOLATION
EXE Base address: 000000013FF30000
Fault address: 000000014040C6EF 0001:004DB6EF C:\Program Files (x86)\Steam\steamapps\common\Euro Truck Simulator 2\bin\win_x64\eurotrucks2.exe