[TUTORIAL] A tutorial creating map (1.8.2)
You are using a lot of workshop mods go on steam into Propoties > Set Launch Options and add -noworkshop as a launch option, this will stop the gaming loading workshop mods and should fix your problem.
Did you pack your work and put it into your mod folder?
SCS Road Specialist
Currently working on: prefabs and other stuff
Enjoying PM since 1.52
Currently working on: prefabs and other stuff
Enjoying PM since 1.52
yes. it is in mod folder and active and can you see please photos. my project map in folder but when i try open it from map editor. i cant see my project. And console command not working
Last edited by bmwGTR on 16 Apr 2020 18:40, edited 1 time in total.
Reason: remove quote, please do not quote the post above yours
Reason: remove quote, please do not quote the post above yours
- stenshjemmet
- Posts: 9
- Joined: 06 Aug 2014 01:07
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- Location: Nøtterøy, Vestfold
I also seem to have problems making a map. I get the red screen. I've followed every guide possible, but I can't get the background image to show. I'm sure I have done all correct.
Here is my mod file if anyone want to take a look..
https://1drv.ms/u/s!AiRKhEQLUjGWpCNRBhV2cyaUiM6R
Here is my mod file if anyone want to take a look..
https://1drv.ms/u/s!AiRKhEQLUjGWpCNRBhV2cyaUiM6R
You can't buy happiness. But you can buy Gran Turismo. - Martin Stenshjemmet
- stenshjemmet
- Posts: 9
- Joined: 06 Aug 2014 01:07
- Donation rank:
- Location: Nøtterøy, Vestfold
is this forum dead?
You can't buy happiness. But you can buy Gran Turismo. - Martin Stenshjemmet
I see how the reworked Paris map blends in well with the ProMods, so I have been thinking about adding more street lights in Greece to get the idea of in-place mapping. However, one thing I am nervous about map editing is compatibility and size: how do I edit and save the map in a way that does not require me to duplicate what is already in the game?
One thing that makes it a bit complicated is the fact that SCS has recently split the editor from the main game. I know how to start the editor, but how has it affected the rest of the editing workflow?
One thing that makes it a bit complicated is the fact that SCS has recently split the editor from the main game. I know how to start the editor, but how has it affected the rest of the editing workflow?
Hi!
I want to create in a map - TAX control (weight station, passport or/and documents check)
Where can i find the trigger command list?
Found some but not working yet...
state xray
state deep_contol
drive_thru weight
but i searching available commands...anybody have?
(def/world/trigger_action.sii is not listed commands..
I want to create in a map - TAX control (weight station, passport or/and documents check)
Where can i find the trigger command list?
Found some but not working yet...
state xray
state deep_contol
drive_thru weight
but i searching available commands...anybody have?
(def/world/trigger_action.sii is not listed commands..
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