Yes we have a lot of other Mods on our Homepage. And we work every day on new content and big fixes.
AI TRAFFIC Mods for ETS2/ATS by D.B Creation
- D_B_Creation
- Posts: 60
- Joined: 02 Aug 2015 07:47
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- Location: Remscheid-Lennep
- Contact:
Great, thanks for your work!
Last edited by bmwGTR on 18 Jan 2021 10:54, edited 1 time in total.
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Reason: removed quote - please do not quote posts direct above yours
"I am thankful for laughter, except when milk comes out of my nose."
manager of computer monitoring software company
manager of computer monitoring software company
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- Posts: 1
- Joined: 22 Jan 2021 05:12
hello I have a problem, Im using promod and a bus mod, the AI Cars behind me is always bumping me causing damage and fines.
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- Posts: 2
- Joined: 15 Feb 2021 16:14
Hi there. I had a quick go with this mod and I really like it. The traffic seems to move in a very true-to-life way - stop-start in the cities, different speeds on the motorways. But I found that it makes the fps crawl to a halt, to the extent that the game is actually unplayable, and I had to deactivate it. Granted, my machine is, ahem, not the newest (specs below); but after tweaking the graphics settings the game runs fine on it. But this mod grinds it to a halt.
I'm not demanding you fix it so it works on old Macs, but I thought you might want to know and may understand why it's putting so much extra strain on my machine.
Cheers.
I'm not demanding you fix it so it works on old Macs, but I thought you might want to know and may understand why it's putting so much extra strain on my machine.
Cheers.
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Mac Pro 3,1 (Early 2008)
OS X 10.11 (El Capitan)
2 x 2.8GHz Quad Core Intel Xeon
Nvidia GTX 660Ti
24GB RAM
Mac Pro 3,1 (Early 2008)
OS X 10.11 (El Capitan)
2 x 2.8GHz Quad Core Intel Xeon
Nvidia GTX 660Ti
24GB RAM
- D_B_Creation
- Posts: 60
- Joined: 02 Aug 2015 07:47
- Donation rank:
- Location: Remscheid-Lennep
- Contact:
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- Posts: 2
- Joined: 15 Feb 2021 16:14
I'll try that - thanks!
Last edited by bmwGTR on 10 Mar 2021 20:13, edited 1 time in total.
Reason: remove quote, please do not quote the post above yours
Reason: remove quote, please do not quote the post above yours
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Mac Pro 3,1 (Early 2008)
OS X 10.11 (El Capitan)
2 x 2.8GHz Quad Core Intel Xeon
Nvidia GTX 660Ti
24GB RAM
Mac Pro 3,1 (Early 2008)
OS X 10.11 (El Capitan)
2 x 2.8GHz Quad Core Intel Xeon
Nvidia GTX 660Ti
24GB RAM
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- Posts: 3
- Joined: 04 Jan 2021 09:30
I was wondering if there is any way to reduce the amount of traffic. I like the more natural behavior of this mod, but i don't need/want that much traffic (vanilla amount of traffic is just fine).
- Kai_Thanner
- Posts: 113
- Joined: 31 Jan 2021 08:49
- Donation rank:
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- Posts: 3
- Joined: 04 Jan 2021 09:30
That is too bad I find it hard to believe this up to SCS, because somehow you managed to raise the amount of traffic, so should it not be easy to release a version with less traffic? My guess is you are using some kind of multiplier for spawns? Perhaps set multiplier at 1? For now i will not be using the mod then....
Last edited by bmwGTR on 26 Apr 2021 07:07, edited 1 time in total.
Reason: removed quote - please do not quote posts direct above yours
Reason: removed quote - please do not quote posts direct above yours
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