[Fixed] [#254] [1.70] Antwerpen, invisible walls

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NightFire
United States of America
Posts: 2
Joined: 15 Aug 2014 01:05

15 Aug 2014 03:18

Just plowed into this invisible wall at this location. Was in the right lane at the circled spot (just came around the bend, then smashed into it doing 80).

Tried to go forward after backing up a little ways, hit it again.

http://i.imgur.com/L3eivZA.png

Game.log.txt just had autosave stuff and vehicle spawning info in it.

Just got Promods also, have to say it is wonderful (minus the random wall :lol: ).

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ScuL
Founder
Founder
New Zealand
Posts: 11042
Joined: 31 Jul 2013 23:51
Location: Auckland, New Zealand

15 Aug 2014 11:10

Sorry these things happen we can't have 100% certainty even when beta-testing regularly

Will work to remove this in a patch
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bigbramel
Netherlands
Posts: 18
Joined: 17 Oct 2013 09:57
Donation rank:

15 Aug 2014 11:17

Hey just saying I just experienced the same thing. But Antwerp looks great!

volvooli
Ireland
Posts: 7
Joined: 28 Dec 2013 16:17

15 Aug 2014 12:25

Found an invisible wall on the inside land of this road in the direction im traveling coming toward the junction. Then the game crashed where my mouse pointer is. Hope this helps you in the next update. Keep up the good work. Image
Image

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cashtime2013
Developer
Developer
United Kingdom
Posts: 1270
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Location: Essex coast, England

15 Aug 2014 13:07

As you didn't provide coordinates, I had to go looking for your bug, but soon found it ;) . The 'wall' only blocks the right-hand lane, but didn't cause a game crash.
Location:

Code: Select all

-22863;19.3691;-5536.34
I found another one earlier, similar situation, right-hand lane:

Code: Select all

-21035.8;28.1811;-5767.02
bug_20140815_103228_-21036_28_-5767.jpg
bug_20140815_103228_-21036_28_-5767.jpg (59.38 KiB) Viewed 4088 times
British Isles Developer

Windows 10 64-bit, 16GB RAM, Intel i5 quad-core CPU, nvidia Geforce GTX 1650, ASUS VZ249HE 24" monitor, 750watt PSU, ETS2 & ATS 64bit

NightFire
United States of America
Posts: 2
Joined: 15 Aug 2014 01:05

15 Aug 2014 14:55

cashtime2013 wrote:As you didn't provide coordinates, I had to go looking for your bug, but soon found it ;) . The 'wall' only blocks the right-hand lane, but didn't cause a game crash.
Location:

Code: Select all

-22863;19.3691;-5536.34
I found another one earlier, similar situation, right-hand lane:

Code: Select all

-21035.8;28.1811;-5767.02
How do you provide the coordinates (as I did not know how to)?

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ScuL
Founder
Founder
New Zealand
Posts: 11042
Joined: 31 Jul 2013 23:51
Location: Auckland, New Zealand

15 Aug 2014 15:02

F11
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günni
Germany
Posts: 215
Joined: 05 Nov 2013 23:35
Donation rank:

15 Aug 2014 15:05

mistake near Antwerp

invisible one wound near Antwerp
Attachments
mapfehlerydjrz.jpg1.jpg
mapfehlerydjrz.jpg1.jpg (17.07 KiB) Viewed 4073 times
Image

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cashtime2013
Developer
Developer
United Kingdom
Posts: 1270
Joined: 08 Aug 2013 08:01
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Location: Essex coast, England

15 Aug 2014 15:34

@NightFire: Hi! Please read this regards grabbing coordinates and general bug reporting - http://forum.scssoft.com/viewtopic.php?f=40&t=16653

Further info, F11 without Shift just creates text report.
British Isles Developer

Windows 10 64-bit, 16GB RAM, Intel i5 quad-core CPU, nvidia Geforce GTX 1650, ASUS VZ249HE 24" monitor, 750watt PSU, ETS2 & ATS 64bit

Pickles
United Kingdom
Posts: 2
Joined: 07 Aug 2013 23:55
Donation rank:

15 Aug 2014 15:39

I had the same issue, smashed into invisible wall at 55mph, backed up a bit, then was able to get past invisible wall on hard shoulder.
Attachments
2014-08-15_00001.jpg
2014-08-15_00001.jpg (207.95 KiB) Viewed 4056 times



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