Thank you. It is those who try the map who are helpful in finding bugs. I had no idea removing the crash barriers making the inviaible wall to dissapear.
Let me ask, is the job let's say from Bodø to Rognan working aswell? I will try that later.
[CLOSED] [REL] 1:1 scale Northern Scandinavia v0.99.5 for 1.28
- Chris94_NOR
- Posts: 1524
- Joined: 31 Mar 2014 18:38
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- Location: Bodø, Nordland, Norway
- Contact:
Developer of ScandinaviaMod ProMods map add-on
- E18 Oslo-Kristiansand(Larvik, Porsgrunn, Skien, Arendal)
- E39 Kristiansand-Stavanger(Stavanger & Kristiansand rebuild)
- E6 Lillehammer-Otta(rebuild)
ScandinaviaMod:
https://promods.net/viewtopic.php?f=37&t=17799
- E18 Oslo-Kristiansand(Larvik, Porsgrunn, Skien, Arendal)
- E39 Kristiansand-Stavanger(Stavanger & Kristiansand rebuild)
- E6 Lillehammer-Otta(rebuild)
ScandinaviaMod:
https://promods.net/viewtopic.php?f=37&t=17799
You're welcome;)
Yes, jobs are working correctly for me, here is also the picture.
About the road near Finneid, the problem was disconnected node of the road to prefab, so it does not need to be replaced, just connected.
The crash barriers are causing sometimes invisible walls on some types of roads, also the problem can be the direction of the barrier. For example, in your map, some are inside out. I'll try to change the road type and see if that helps.
EDIT:
I've tried and found out that crash barrier will cause invisible wall if is used in the center. For center crash barrier try to use "center_crash_barrier_1m.pmd" and for the sides "crash_barrier.pmd"
Yes, jobs are working correctly for me, here is also the picture.
About the road near Finneid, the problem was disconnected node of the road to prefab, so it does not need to be replaced, just connected.
The crash barriers are causing sometimes invisible walls on some types of roads, also the problem can be the direction of the barrier. For example, in your map, some are inside out. I'll try to change the road type and see if that helps.
EDIT:
I've tried and found out that crash barrier will cause invisible wall if is used in the center. For center crash barrier try to use "center_crash_barrier_1m.pmd" and for the sides "crash_barrier.pmd"
- Chris94_NOR
- Posts: 1524
- Joined: 31 Mar 2014 18:38
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- Location: Bodø, Nordland, Norway
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I am still wondering, is there still a problem make a delivery like from Moskenes to Rognan? Moskenes is after to take a ferry to there. There is possible for delivery from Moskenes to Bodø but not from Moskenes to Rognan and also not from Moskenes to Fauske.
Developer of ScandinaviaMod ProMods map add-on
- E18 Oslo-Kristiansand(Larvik, Porsgrunn, Skien, Arendal)
- E39 Kristiansand-Stavanger(Stavanger & Kristiansand rebuild)
- E6 Lillehammer-Otta(rebuild)
ScandinaviaMod:
https://promods.net/viewtopic.php?f=37&t=17799
- E18 Oslo-Kristiansand(Larvik, Porsgrunn, Skien, Arendal)
- E39 Kristiansand-Stavanger(Stavanger & Kristiansand rebuild)
- E6 Lillehammer-Otta(rebuild)
ScandinaviaMod:
https://promods.net/viewtopic.php?f=37&t=17799
It is possible to take job from Moskenes to Rognan or Fauske, you can find it in the list, when you select Moskenes. The problem is, game cannot calculate the distance and time, so the reward is usually around 990 Euro and it won't show in the map (red line). It could be some problem with the ferry connection (road, prefab, etc.)?
Also the load/unload point in Bodo causes problems when unloading from ferry, it crashes the truck with trailer. I would move an unloading point a bit;)
EDIT:
OK, I've added the same prefab port in the Moskenes as in Bodo and connected the port to the road and now you can see correct distances, times and prices for the job in the market:) So it was the missing port;)
EDIT 2:
You can use "Validate connections" in "Map" drop-down menu in editor to check for connection errors. That's how I found it;)
Also the load/unload point in Bodo causes problems when unloading from ferry, it crashes the truck with trailer. I would move an unloading point a bit;)
EDIT:
OK, I've added the same prefab port in the Moskenes as in Bodo and connected the port to the road and now you can see correct distances, times and prices for the job in the market:) So it was the missing port;)
EDIT 2:
You can use "Validate connections" in "Map" drop-down menu in editor to check for connection errors. That's how I found it;)
- Chris94_NOR
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- Joined: 31 Mar 2014 18:38
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That's perfect. Anyways, how did you managed to save the changes in the map editor? For me it can't save the work. The problem started when i updated from 1.18 to 1.19
F3 aka "prefab node correction" does not fix that. Recompute does not work, and says the same error as when saving.
F3 aka "prefab node correction" does not fix that. Recompute does not work, and says the same error as when saving.
Developer of ScandinaviaMod ProMods map add-on
- E18 Oslo-Kristiansand(Larvik, Porsgrunn, Skien, Arendal)
- E39 Kristiansand-Stavanger(Stavanger & Kristiansand rebuild)
- E6 Lillehammer-Otta(rebuild)
ScandinaviaMod:
https://promods.net/viewtopic.php?f=37&t=17799
- E18 Oslo-Kristiansand(Larvik, Porsgrunn, Skien, Arendal)
- E39 Kristiansand-Stavanger(Stavanger & Kristiansand rebuild)
- E6 Lillehammer-Otta(rebuild)
ScandinaviaMod:
https://promods.net/viewtopic.php?f=37&t=17799
I have no problems with saving. This how I do it, maybe it will help you in some way;)
I have mod folder with all mods.
I create mod1 folder only with you files:
NorthernScandinavia-def.scs
NorthernScandinavia-map.scs
tzmap.scs
When editing your map, I will rename the mod -> mod2, and mod1 with your files to mod. So that there is no chance some other mod can cause problems.
Also, check for the latest FLD tzmap prefabs, in version 12.0 there was problem with content browser crashing in editor. It was fixed in 12.1.
Can you upload the screenshot of the error when saving and also game.log.txt file immediately after editor crash?
I have mod folder with all mods.
I create mod1 folder only with you files:
NorthernScandinavia-def.scs
NorthernScandinavia-map.scs
tzmap.scs
When editing your map, I will rename the mod -> mod2, and mod1 with your files to mod. So that there is no chance some other mod can cause problems.
Also, check for the latest FLD tzmap prefabs, in version 12.0 there was problem with content browser crashing in editor. It was fixed in 12.1.
Can you upload the screenshot of the error when saving and also game.log.txt file immediately after editor crash?
- Chris94_NOR
- Posts: 1524
- Joined: 31 Mar 2014 18:38
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The map editor is not crashing it just shows up this error when trying to save. In the game.log it says nothing about this error.
Last edited by Chris94_NOR on 06 Sep 2015 13:58, edited 1 time in total.
Developer of ScandinaviaMod ProMods map add-on
- E18 Oslo-Kristiansand(Larvik, Porsgrunn, Skien, Arendal)
- E39 Kristiansand-Stavanger(Stavanger & Kristiansand rebuild)
- E6 Lillehammer-Otta(rebuild)
ScandinaviaMod:
https://promods.net/viewtopic.php?f=37&t=17799
- E18 Oslo-Kristiansand(Larvik, Porsgrunn, Skien, Arendal)
- E39 Kristiansand-Stavanger(Stavanger & Kristiansand rebuild)
- E6 Lillehammer-Otta(rebuild)
ScandinaviaMod:
https://promods.net/viewtopic.php?f=37&t=17799
Uhm have you set write permissions for base folder? That might be a problem
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My Youtube channel
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For more info, please PM me!
- Chris94_NOR
- Posts: 1524
- Joined: 31 Mar 2014 18:38
- Donation rank:
- Location: Bodø, Nordland, Norway
- Contact:
How do i do that?volan123 wrote:Uhm have you set write permissions for base folder? That might be a problem
Developer of ScandinaviaMod ProMods map add-on
- E18 Oslo-Kristiansand(Larvik, Porsgrunn, Skien, Arendal)
- E39 Kristiansand-Stavanger(Stavanger & Kristiansand rebuild)
- E6 Lillehammer-Otta(rebuild)
ScandinaviaMod:
https://promods.net/viewtopic.php?f=37&t=17799
- E18 Oslo-Kristiansand(Larvik, Porsgrunn, Skien, Arendal)
- E39 Kristiansand-Stavanger(Stavanger & Kristiansand rebuild)
- E6 Lillehammer-Otta(rebuild)
ScandinaviaMod:
https://promods.net/viewtopic.php?f=37&t=17799