Search found 17 matches
- 04 Jun 2020 15:34
- Forum: ProMods Academy
- Topic: Modding Q&A
- Replies: 892
- Views: 264548
Re: Modding Q&A
I feel a bit beaten by walls and paths that randomly snap to the road or terrain (image below). I have been trying to fill a missing link between the A4 and A13 in Paris. I tried using manual rotation of nodes to enforce the intent to make the ways go under the road, but to no avail. Disabling "...
- 31 May 2020 13:47
- Forum: ProMods Academy
- Topic: Base Map in Map Editor
- Replies: 3
- Views: 1089
Re: Base Map in Map Editor
Hello, Unfortunately, it is out of alignment again, with Thessaloniki now east of Sarajevo. I checked that -force_mods is active, and the ordering is (highest to lowest): ProMods 2.46 - Definitions ProMods 2.46 - Map ProMods 2.46 - Models 1-3 ProMods 2.46 - Media ProMods 2.46 - Assets ETS 2 version ...
- 17 May 2020 13:55
- Forum: Questions & Feedback ETS2
- Topic: Promods 2.45 map
- Replies: 9
- Views: 2115
Re: Promods 2.45 map
This is a very good map, but I desire a version with smaller labels and more details of the roads.
Why, you might wonder? I have been trying to find the shortest route to catch up with all the achievements before Iberia arrives.
Why, you might wonder? I have been trying to find the shortest route to catch up with all the achievements before Iberia arrives.
- 14 May 2020 17:00
- Forum: ProMods Academy
- Topic: Base Map in Map Editor
- Replies: 3
- Views: 1089
Re: Base Map in Map Editor
I got it running with -force_mods. Thanks anyway: now I have to try and get used to portraying cities at a larger scale than the rural roads, unlike what I do when mapping on OpenStreetMap. EXTRA: I am now planning to use OpenStreetMap to create a better resolution version of the map of Greece, due ...
- 14 May 2020 13:37
- Forum: ProMods Academy
- Topic: Base Map in Map Editor
- Replies: 3
- Views: 1089
Base Map in Map Editor
Hello, I am looking at a possibility to building prototype extensions for ProMods, but I have noticed that the default base map in ETS2’s map editor is out of sync with the ProMods map which I am working from (screenie attached): for example, Thessaloniki is right in the middle of the Aegean Sea acc...
- 05 May 2020 20:22
- Forum: ProMods Academy
- Topic: [TUTORIAL] A tutorial creating map (1.8.2)
- Replies: 947
- Views: 307410
Re: [TUTORIAL] A tutorial creating map (1.8.2)
I see how the reworked Paris map blends in well with the ProMods, so I have been thinking about adding more street lights in Greece to get the idea of in-place mapping. However, one thing I am nervous about map editing is compatibility and size: how do I edit and save the map in a way that does not ...
- 22 Apr 2020 17:08
- Forum: Questions & Feedback ETS2
- Topic: Future Cities
- Replies: 12
- Views: 1717
Re: Future Cities
I really hope to be able to move my base of operations to Athens. So far, the map seems to be a great competitor to TSM, although I remember TSM being much larger for their time. In the long term, I hope to play around with editing country borders and creating extra countries that will work with Pro...