Search found 17 matches

by ETS2BiH
10 Nov 2016 17:20
Forum: ETS2 Map mods
Topic: [REL] Project Balkans 5.5 for 1.47.x
Replies: 2717
Views: 996680

Re: [REL] Project Balkans 2.12 for 1.25

Maps works with both loading orders so there isnt needing any future disscusion i think.
Have a nice day :)
by ETS2BiH
10 Nov 2016 14:52
Forum: ETS2 Map mods
Topic: [REL] Project Balkans 5.5 for 1.47.x
Replies: 2717
Views: 996680

Re: [REL] Project Balkans 2.12 for 1.25

Im not stubborn i only have my own opinion like everybody, i dont want to make konflicts but i need to say my opinion like you!
by ETS2BiH
09 Nov 2016 22:34
Forum: ETS2 Map mods
Topic: [REL] Project Balkans 5.5 for 1.47.x
Replies: 2717
Views: 996680

Re: [REL] Project Balkans 2.12 for 1.25

ScuL was talking about ProMods def, you replied to him, I replied to you. Still about PM def. Im not sure becuse ProMods & Project Balkans now have same countrys inside and almost same Citys, so if you play with Project Balkans and ProMods im sure that you need to put Project Balkans files abov...
by ETS2BiH
08 Nov 2016 14:39
Forum: ETS2 Map mods
Topic: [REL] Project Balkans 5.5 for 1.47.x
Replies: 2717
Views: 996680

Re: [REL] Project Balkans 2.12 for 1.25

Zniwek wrote:Sometimes it'll work correct but it should be at the top anyway.
You mean for Project Balkans or ProMods?
by ETS2BiH
07 Nov 2016 23:07
Forum: ETS2 Map mods
Topic: [REL] Project Balkans 5.5 for 1.47.x
Replies: 2717
Views: 996680

Re: [REL] Project Balkans 2.12 for 1.25

ScuL wrote:
volan123 wrote:Why is there a Promods def at the top? You need to have all Project Balkans files above Promods.
ProMods def should always have the highest priority
Sorry i muss correct you by me Project Balkans are in highest priority and everything works fine.
:D
by ETS2BiH
07 Nov 2016 00:55
Forum: ETS2 Map mods
Topic: [REL] Project Balkans 5.5 for 1.47.x
Replies: 2717
Views: 996680

Re: [REL] Project Balkans 2.12 for 1.25

On other side complete Border Signs Overhaul, new HQ textures, more precise signs sizes and more ;)
Image
Image
Image
by ETS2BiH
26 Oct 2016 18:10
Forum: ProMods Academy
Topic: Making own tollgates
Replies: 4
Views: 2201

Re: Making own tollgates

I think if you are doimg this with 50Keda Blender it isnt going to work.
I think 50 Keda Blender plugins dont support prefarbes, or im wrong?
by ETS2BiH
16 Oct 2016 22:57
Forum: ETS2 Map mods
Topic: [REL] Project Balkans 5.5 for 1.47.x
Replies: 2717
Views: 996680

Re: [REL] Project Balkans 2.12 for 1.25

While waiting for new information about Map, I think it is the right time to help me to present some of the models that will soon be on the map of the Project Balkans :D Its about police model for Countrys (Bosnia and Herzegovina, Serbia and Croatia) Bosnia & Hercegovina http://i.imgur.com/XrCAI...
by ETS2BiH
11 Oct 2016 20:41
Forum: ProMods Academy
Topic: Sign Problems
Replies: 4
Views: 2001

Re: Sign Problems

Thanks for help my friend.
Problem was that i havent included in def a line "editable: true"
Thank you.
by ETS2BiH
10 Oct 2016 21:51
Forum: ProMods Academy
Topic: Sign Problems
Replies: 4
Views: 2001

Re: Sign Problems

Yes i have done it.
In Blender i name it ML3[sign.429x136] i do too a unit/hookup/sign_area.429x136.sii
Def/world/sign.funny.sii
Put there a line al done like SCS did it.
But when enter in editor sign is there but i cannot edit them.

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