Search found 285 matches

by JohnBart
30 May 2019 11:11
Forum: Development updates and Q&A
Topic: Development on version 2.x (British Isles Edition)
Replies: 2777
Views: 723348

Re: Development on version 2.x (British Isles Edition)

bricksathome wrote:
29 May 2019 13:55
Sometimes an area doesn't have a landmark as such, but it's the unique parts of an area that makes it recognisable; Like for instance this painted 'mural' here in the centre of Builth Wells.
:O

In bricksathome we trust! ;D
by JohnBart
13 May 2019 11:43
Forum: Magyar
Topic: ProMods 2.40 letöltése
Replies: 4
Views: 436

Re: ProMods 2.40 letöltése

Marcus94 wrote:
13 May 2019 08:13
egybéként Beta verziójú ETS2-vel is működik?
Bocs, ez kimaradt. Nem, az 1.35-ös bétával nem kompatibilis a mod, csak a jelenlegi 1.34-es változattal.
by JohnBart
13 May 2019 09:29
Forum: Magyar
Topic: ProMods 2.40 letöltése
Replies: 4
Views: 436

Re: ProMods 2.40 letöltése

Oké, de fontos, hogy ingyenes letöltés esetén kicsomagolás előtt először töltsd le mind a hét számozott fájlt, és a File Checker Tool-t is ugyanazon mappába! Utóbbival tudod ellenőrizni, hogy mindegyik számozott fájlt normálisan töltötte-e le a böngésző. Ha a File Checker Tool nem jelez hibát, akkor...
by JohnBart
12 May 2019 20:58
Forum: Magyar
Topic: ProMods 2.40 letöltése
Replies: 4
Views: 436

Re: ProMods 2.40 letöltése

Szia! Ezt sajnálattal olvasom, de a leírásod nem valami informatív. Meg vettem a ProMods packokat de nem müködött.. Mi nem működött? A letöltés? Vagy a letöltött archívum kicsomagolása? Elolvastad a telepítési útmutatót ? Ha a letöltéssel kapcsolatban adódott problémád, akkor olvasd át ezt a topikot...
by JohnBart
11 May 2019 20:43
Forum: Development updates and Q&A
Topic: Development on version 2.x (Moldova Edition)
Replies: 149
Views: 35346

Re: Development on version 2.x (Moldova Edition)

But why won’t they do it? Simple answer here . In other words: Even just bringing up the topic of building a politically sensitive area usually results in flame wars in the related topics of the forum, so the standard ProMods policy is not to deal with such areas at all. Anyone who wishes to see th...
by JohnBart
07 May 2019 11:18
Forum: Development updates and Q&A
Topic: Development on version 2.x (Hungary Edition)
Replies: 255
Views: 76768

Re: Development on version 2.x (Hungary Edition)

Yes, they did an excellent work all-around in the area. Despite the 1:19 scale, it is completely recognizable for me, who hails from that part of the country. ;)
by JohnBart
07 May 2019 11:16
Forum: Development updates and Q&A
Topic: Development on version 2.x (British Isles Edition)
Replies: 2777
Views: 723348

Re: Development on version 2.x (British Isles Edition)

The British Isles rebuild is the main reason I always takes jobs to the UK, despite the fact that I always need time to adapt to left-hand driving. Excellent images!
by JohnBart
06 May 2019 09:41
Forum: Development updates and Q&A
Topic: Development on version 2.x (Baltics merge)
Replies: 208
Views: 44076

Re: Development on version 2.x (Baltics merge)

Mad respect for the beautiful facelift! :O
by JohnBart
05 May 2019 17:44
Forum: Non-ProMods problems
Topic: [2.40] Road mesh to high on A1 roundabout
Replies: 2
Views: 241

Re: [2.40] Road mesh to high on A1 roundabout

Looks and works fine on my end, testing with ProMods 2.40 only. Encountered no collision issues.
by JohnBart
05 May 2019 17:31
Forum: Non-ProMods problems
Topic: [2.40] Misplaced Tree(s) near Pskov, Russia.
Replies: 2
Views: 214

Re: [2.40] Misplaced Tree(s) near Pskov, Russia.

No issues at location when checking only with ProMods 2.40.