Search found 3143 matches

by MandelSoft
16 Jun 2019 21:32
Forum: Non-ProMods problems
Topic: Custom signs in ETS2 Map Editor: impossible?
Replies: 9
Views: 272

Re: Custom signs in ETS2 Map Editor: impossible?

I do NOT suggest to look at Arayas' tutorials, as he uses old and outdated methods. The main trick is to leave the sign templates unpacked ( link ), but better is to make a symbolic link to your custom base and put that link into the mod folder, so that the game can properly cache your sign template...
by MandelSoft
15 Jun 2019 20:53
Forum: Development updates and Q&A
Topic: Development on version 2.x (Balkan Area)
Replies: 2111
Views: 521623

Re: Development on version 2.x (Balkan Area)

Well then, looks like you've only been focussing on the one link that has been posted and ignored all other concerns in my post. Including the big fat red text warning. Well, then, since my words have apparently fallen to deaf ears, some affirmative action must be taken instead. This topic will be l...
by MandelSoft
15 Jun 2019 20:34
Forum: Development updates and Q&A
Topic: Development on version 2.x (Balkan Area)
Replies: 2111
Views: 521623

Re: Development on version 2.x (Balkan Area)

Let me keep this brief here. We have made it clear on several occasions in this very topic that we don't take sides. We do not proliferate ourselves as either pro-Serbian or pro-Kosovo. You argue that by not making Kosovo, we appease the Serbians and are therefore pro-Serbian, but with the same fact...
by MandelSoft
06 May 2019 23:09
Forum: Development updates and Q&A
Topic: Development on version 2.x (Autobahn Rebuilding Project)
Replies: 2634
Views: 686558

Re: Development on version 2.x (Autobahn Rebuilding Project)

A 4 between Erfurt and Jena goes up and downhill irl so you can even see Weimar from the autobahn. That is missing in ETS2. And the A 71 exit Erfurt-Gispersleben should be orientated to the north and not to the east. As well as the northern part of Erfurt could have been added for scenery because y...
by MandelSoft
06 May 2019 20:46
Forum: Nederlands
Topic: Download link 1 werkt niet
Replies: 5
Views: 618

Re: Download link 1 werkt niet

1. Je mist pakket 1. Laadt het venster niet of wat is precies het probleem?
2. Pakket 6 is niet compleet. Die zou ook 256.000 kB moeten zijn
by MandelSoft
04 May 2019 14:20
Forum: Gameplay issues
Topic: Promods 2.40 crashing
Replies: 11
Views: 676

Re: Promods 2.40 crashing

Game.log, please
by MandelSoft
01 May 2019 17:51
Forum: Gameplay issues
Topic: 2.40 Crashes on loading
Replies: 10
Views: 574

Re: 2.40 Crashes on loading

It is looking for some old prefabs that have been removed from ProMods. They may still be present in the connector. Disabling RusMap and the connector should work.
by MandelSoft
29 Apr 2019 23:47
Forum: Development updates and Q&A
Topic: Development on version 2.x (Autobahn Rebuilding Project)
Replies: 2634
Views: 686558

Re: Development on version 2.x (Autobahn Rebuilding Project)

Both cities aren't planned per se by SCS. But I leave the option open for them ;)
by MandelSoft
29 Apr 2019 17:19
Forum: Development updates and Q&A
Topic: Development on version 2.x (Autobahn Rebuilding Project)
Replies: 2634
Views: 686558

Re: Development on version 2.x (Autobahn Rebuilding Project)

But even in this new one, the signage is still annoying, I loved how PM always puted cities on signs even if they weren't actually ingame. This made a HUGE difference to me in realism and feeling. Scs apparently doesn't like this, and they instead still put cities on signs far-far away from the sai...
by MandelSoft
26 Apr 2019 20:46
Forum: Nederlands
Topic: PROMODS crasht tijdens opstarten
Replies: 9
Views: 657

Re: PROMODS crasht tijdens opstarten

ProMods is niet te bekennen in deze log, en ik zie dat je de multiplayer mode draait, die sowieso niet werkt met map mods. Misschien is dat het probleem.