Search found 3154 matches

by MandelSoft
16 Sep 2019 18:32
Forum: Development updates and Q&A
Topic: Development on version 2.x (Czechia Rebuilding Project)
Replies: 259
Views: 87811

Re: Development on version 2.x (Czechia Rebuilding Project)

We hereby notify that we are not interested in co-operating or incorporating this mod. One of the issues, as some other people have mentioned on the topic of said Slovakia Map before, is that the city density is too dense, and we have our doubts if the mapping methodology is compatible with ours. De...
by MandelSoft
14 Sep 2019 20:59
Forum: Development updates and Q&A
Topic: Development on version 2.x (Poland Edition)
Replies: 1202
Views: 360781

Re: Development on version 2.x (Poland Edition)

As some of you may have guessed, the teaser from a few days ago hinted at Opole. Today, I'm happy to announce that Opole indeed has been completely reconstructed from the ground up! I've tried to approach the city the way SCS would do it, finding where all the important industry is and map out the r...
by MandelSoft
19 Aug 2019 22:36
Forum: ProMods Academy
Topic: The Sign Editor: Tutorial
Replies: 132
Views: 53309

Re: The Sign Editor: Tutorial

Well, Korean, Chinese and Japanese are supported languages, and therefore, their character sets are supported as well. Arabic and Hebrew are not supported. So, theoretically, these languages shouldn't be a problem... Having a sign font with these characters is another question; all sign fonts that a...
by MandelSoft
16 Aug 2019 22:14
Forum: Nederlands
Topic: Truckstar
Replies: 4
Views: 473

Re: Truckstar

Dat was niet Sven; dat was Nico. Alledrie de admins waren er wel op den duur.
by MandelSoft
13 Jul 2019 22:24
Forum: Development updates and Q&A
Topic: Development on version 2.x (Autobahn Rebuilding Project)
Replies: 2707
Views: 753959

Re: Development on version 2.x (Autobahn Rebuilding Project)

The rest of the Germany rebuild has yet to be decided. It's technically very difficult to merge some areas, especially around Kassel, since the BAB44 present in ProMods messes up everything SCS (well, mostly me) made in that area. It's far from trivial, and we need a lot of team-wide discussion to a...
by MandelSoft
07 Jul 2019 12:42
Forum: Gameplay issues
Topic: Promods Crashing 1.35
Replies: 6
Views: 637

Re: Promods Crashing 1.35

The Swedish Islands Map is also clashing with ProMods. Since ProMods has Gotland as well nowadays, it is kinda pointless to have it now... There are also a bunch of other maps you have activated that may affect the map stability. It's really hard to tell how well these all work together. If you load...
by MandelSoft
06 Jul 2019 19:47
Forum: Questions & Feedback
Topic: Country Names
Replies: 7
Views: 559

Re: Country Names

Yes, that's a new thing in 1.35. If you use ProMods 2.41, you can use that option as well.

No, that is a thing that has changed in both 1.34 and ProMods 2.40. Since 1.34, there is support for adding custom localisation strings, which we immediately took the opportunnity to implement them.
by MandelSoft
06 Jul 2019 11:39
Forum: Questions & Feedback
Topic: Country Names
Replies: 7
Views: 559

Re: Country Names

If you want it to be even more educational, switch on the option below the localises names, which shows both names on the map in case they don't match. This is useful to see which name you have to follow on the signs (and it may help you understand how to read Cyrillic letters)
by MandelSoft
05 Jul 2019 22:48
Forum: Questions & Feedback
Topic: Country Names
Replies: 7
Views: 559

Re: Country Names

Go to "Gameplay Options" and enable "Localised Names". That should fix it.
by MandelSoft
03 Jul 2019 15:48
Forum: Development updates and Q&A
Topic: Development on version 2.x (Southern Scandinavia)
Replies: 1094
Views: 321895

Re: Development on version 2.x (Southern Scandinavia)

That should not have changed at all... Are you sure that there's no mod reverting that area to vanilla?