Search found 3159 matches

by MandelSoft
19 Jan 2020 13:51
Forum: Development updates and Q&A
Topic: Development on version 2.x (Black Sea Merge)
Replies: 281
Views: 87474

Re: Development on version 2.x (Black Sea Merge)

Weird that SCS didn't do roads from Pernik to Plovdiv and from Burgas to Istanbul... Hopefully promods team will fix that :D Oh, there are logical reasons for that: 1. Pernik and Sofia are much closer together in real life than the game suggests. Any road going from Pernik to Plovdiv either takes a...
by MandelSoft
17 Jan 2020 19:32
Forum: Nederlands
Topic: Invisible Wall MAASTUNNEL the Netherlands
Replies: 8
Views: 1044

Re: Invisible Wall MAASTUNNEL the Netherlands

In de volgende patch zal een fix komen; ik heb een parkeerplaats verwisselt met de garage, zodat de garage niet meer boven de tunnel zit. Daarmee is de hoofdoorzaak van de kaart.
by MandelSoft
17 Jan 2020 19:31
Forum: Nederlands
Topic: Fout in tunnel rotterdam
Replies: 2
Views: 239

Re: Fout in tunnel rotterdam

In de volgende patch zal een fix komen; ik heb een parkeerplaats verwisselt met de garage, zodat de garage niet meer boven de tunnel zit.
by MandelSoft
22 Dec 2019 22:37
Forum: ProMods Academy
Topic: Modding Q&A
Replies: 762
Views: 157935

Re: Modding Q&A

No, there is not.
by MandelSoft
16 Sep 2019 18:32
Forum: Development updates and Q&A
Topic: Development on version 2.x (Czechia Rebuilding Project)
Replies: 263
Views: 100488

Re: Development on version 2.x (Czechia Rebuilding Project)

We hereby notify that we are not interested in co-operating or incorporating this mod. One of the issues, as some other people have mentioned on the topic of said Slovakia Map before, is that the city density is too dense, and we have our doubts if the mapping methodology is compatible with ours. De...
by MandelSoft
14 Sep 2019 20:59
Forum: Development updates and Q&A
Topic: Development on version 2.x (Poland Edition)
Replies: 1247
Views: 405914

Re: Development on version 2.x (Poland Edition)

As some of you may have guessed, the teaser from a few days ago hinted at Opole. Today, I'm happy to announce that Opole indeed has been completely reconstructed from the ground up! I've tried to approach the city the way SCS would do it, finding where all the important industry is and map out the r...
by MandelSoft
19 Aug 2019 22:36
Forum: ProMods Academy
Topic: The Sign Editor: Tutorial
Replies: 136
Views: 62068

Re: The Sign Editor: Tutorial

Well, Korean, Chinese and Japanese are supported languages, and therefore, their character sets are supported as well. Arabic and Hebrew are not supported. So, theoretically, these languages shouldn't be a problem... Having a sign font with these characters is another question; all sign fonts that a...
by MandelSoft
16 Aug 2019 22:14
Forum: Nederlands
Topic: Truckstar
Replies: 4
Views: 782

Re: Truckstar

Dat was niet Sven; dat was Nico. Alledrie de admins waren er wel op den duur.
by MandelSoft
13 Jul 2019 22:24
Forum: Development updates and Q&A
Topic: Development on version 2.x (Autobahn Rebuilding Project)
Replies: 2768
Views: 821704

Re: Development on version 2.x (Autobahn Rebuilding Project)

The rest of the Germany rebuild has yet to be decided. It's technically very difficult to merge some areas, especially around Kassel, since the BAB44 present in ProMods messes up everything SCS (well, mostly me) made in that area. It's far from trivial, and we need a lot of team-wide discussion to a...
by MandelSoft
07 Jul 2019 12:42
Forum: Gameplay issues
Topic: Promods Crashing 1.35
Replies: 6
Views: 917

Re: Promods Crashing 1.35

The Swedish Islands Map is also clashing with ProMods. Since ProMods has Gotland as well nowadays, it is kinda pointless to have it now... There are also a bunch of other maps you have activated that may affect the map stability. It's really hard to tell how well these all work together. If you load...