If in OpenGL all the textures are black, need re-saving textures with the generation of mipmapping and default settings
I corrected for myself by re-saving all black textures in Adobe Photoshop in DXT5 or DDS 8.8.8.8 32bit with the generation of mipmapping and default settings
Search found 4 matches
- 18 Nov 2020 09:26
- Forum: ETS2 Map mods
- Topic: [REL] RusMap 2.45 [1.45.x]
- Replies: 5344
- Views: 3084237
- 19 Sep 2020 06:44
- Forum: ETS2 Map mods
- Topic: [REL] Project Japan - Japan re-created in 1:10
- Replies: 143
- Views: 137721
Re: [REL] Project Japan - Japan re-created in 1:19
To fix black textures you just need to resave the textures in Paint.net (if they have no alpha channel) or in Photoshop if they have an alpha channel with the generate mipmapping option enabled with the settings default
- 04 Jan 2020 07:37
- Forum: ETS2 Map mods
- Topic: [REL] RusMap 2.45 [1.45.x]
- Replies: 5344
- Views: 3084237
Re: [REL] RusMap 2.0 [1.36.x]
@chadzilla1987 Yes
- 30 Dec 2019 18:54
- Forum: ETS2 Map mods
- Topic: [REL] RusMap 2.45 [1.45.x]
- Replies: 5344
- Views: 3084237
Re: [REL] RusMap 2.0 [1.36.x]
@MG Mike St. Petersburg in from Rusmap combined with St. Petersburg from SCS and Grodno added to Belarus schura774