Search found 268 matches
- 28 Feb 2020 19:31
- Forum: Questions & Feedback ETS2
- Topic: "Trafikplats Nyboda" in ProMods 2.42
- Replies: 3
- Views: 642
Re: "Trafikplats Nyboda" in ProMods 2.42
The interchange at Västberga industriområde (no.154) is called Trafikplats Västberga. The interchange between E4/E20 and Riksväg 75 (no.155) is called Trafikplats Nyboda. Although it is never signposted IRL, it is in fact the official name. I find nothing contradicting this in-game, so I fail to see...
- 30 Sep 2019 22:54
- Forum: Development updates and Q&A ETS2
- Topic: Finland and Åland Islands Development
- Replies: 1726
- Views: 571327
Re: Development on version 2.x (Finland Edition)
There are actually 4 of them in close vicinity just on that part of Riksväg 44 alone. Drove there the other day, very practical for overtaking :lol: Other examples on Riksväg 23 (though now rebuilt) and the E4 if anyone is interested. More on topic though, I'd love to add some of these in both Finla...
- 23 Jun 2019 11:33
- Forum: Not a bug ETS2
- Topic: motorway stockholm road connection E4/E20 to road 75
- Replies: 1
- Views: 695
Re: motorway stockholm road connection E4/E20 to road 75
It bothers me too. The entire interchange needs a rebuild though.
- 28 Mar 2019 11:55
- Forum: Development updates and Q&A ETS2
- Topic: Development on version 2.x (Southern Scandinavia)
- Replies: 1125
- Views: 444546
- 15 Feb 2019 00:47
- Forum: Development updates and Q&A ETS2
- Topic: Development on version 2.x (Southern Scandinavia)
- Replies: 1125
- Views: 444546
Re: Development on version 2.x (Southern Scandinavia)
I would personally have Göteborg on higher prio than Stockholm, of the SCS cities. That too, maybe in the far future? I can only agree, Göteborg hasn't gotten nearly enough attention compared to Stockholm in terms of rebuilds. Göteborg also has a far more interesting road network, which is also why...
- 13 Feb 2019 18:02
- Forum: Development updates and Q&A ETS2
- Topic: Development on version 2.x (Southern Scandinavia)
- Replies: 1125
- Views: 444546
Re: Development on version 2.x (Southern Scandinavia)
[...] but it might be a good time to rebuild Stockholm, as I noticed there are other works that's being done to its highway system (ex. where the E4 and E20 leave each other). For ProMods, would it be possible to bend it even more? towards east, then north to tunnel opening? Getting rid of Klarastr...
- 30 Jan 2019 20:46
- Forum: Development updates and Q&A ETS2
- Topic: Development on version 2.x (Southern Scandinavia)
- Replies: 1125
- Views: 444546
Re: Development on version 2.x (Southern Scandinavia)
Are there any provisions for the upcoming Stockhom Bypass ? I know it's still years to come, but would make an interesting pick-up site I guess (streetview and satellite view shows the portals are already done). Haven't thought of having it as a pick-up point, it's an interesting idea! As Shiva sai...
- 28 Jan 2019 17:58
- Forum: Development updates and Q&A ETS2
- Topic: Development on version 2.x (Southern Scandinavia)
- Replies: 1125
- Views: 444546
Re: Development on version 2.x (Southern Scandinavia)
I don't understand about replacing Vartahamnen, it's so far from Kapelskar. It's simple, there wouldn't be room to add the road connection (E18 via Norra Länken) if we were to keep Värtahamnen. If there is one, what is your plan for rebuilding Uppsala? SCS's version just feels poorly made, you can'...
- 01 Jan 2019 17:27
- Forum: Development updates and Q&A ETS2
- Topic: Development on version 2.x (Southern Scandinavia)
- Replies: 1125
- Views: 444546
Re: Development on version 2.x (Southern Scandinavia)
What is said above is correct, the border between north/south is where the Scandinavia DLC ends. Furthermore, Värtahamnen vill be replaced with Kapellskär in the next update. The reasoning is: 1. Keeping Värtahamnen makes the road connection to Kapellskär almost impossible. One of them simply had to...
- 18 Nov 2018 15:23
- Forum: Development updates and Q&A ETS2
- Topic: Iberian Peninsula Development
- Replies: 5282
- Views: 1617549
Re: Development on version 2.x (Iberian Peninsula Project)
I don't know what map you have seen but I can assure you nothing is set in stone. It's a lot easier to decide what to include when actually mapping the area, making approximations beforehand is not easy when you have to consider size of cities in-game, how complex the surrounding landscapes are and ...