Search found 26 matches

by Timopm
09 Aug 2014 18:34
Forum: Development updates and Q&A
Topic: Development on version 1.x (Current Map Improvements)
Replies: 2654
Views: 594603

Re: Development on version 1.x (Current Map Improvements)

How can you even play with 20fps? Well, you get used. Anyway, ETS2 isn't an FPS, it doesn't require that much attention and concentration, so driving throgh the highway at 28 fps and in cities at 18 fps is OK... Someday a might get a gaming PC, playing on a laptop has its drawbacks. There are very ...
by Timopm
24 Jun 2014 13:20
Forum: Development updates and Q&A
Topic: [On hold] Development on version 2.x (Iceland Edition)
Replies: 2833
Views: 631998

Re: Development on version 1.x (Iceland edition)

Nico wrote:It's also due to the image hoster, I believe, which is not very quick.
This is the correct answer. It has nothing to do with JPEG/PNG.

The previous page took me 15-20 seconds to load. It should be instant with a better host like Imgur.
by Timopm
06 Jun 2014 10:52
Forum: Development updates and Q&A
Topic: Development on version 1.x (Project Euromir)
Replies: 1078
Views: 264203

Re: Development on version 1.x (Project Euromir)

Nico wrote:If I would ever make just one country map there is only one country I would do... three guesses which ;)
Belgium... It's Belgium, right?

;)
by Timopm
23 May 2014 19:06
Forum: Off-topic
Topic: Use Imgur as image host
Replies: 8
Views: 2314

Re: Use Imgur as image host

PNG will not load slower than JPG. Well, not user noticable. We're talking about a little bit of extra filesize and a couple of miliseconds your browser needs to load them. On an average internet connection and computer, this isn't an issue at all. It's really a matter of filehost, no doubt about th...
by Timopm
23 May 2014 10:48
Forum: Off-topic
Topic: Use Imgur as image host
Replies: 8
Views: 2314

Use Imgur as image host

While browing this forum I frequently notice pages take 10-30 seconds to load, all because people use a slow image hoster. See the last few pages in the progress in Iceland topic for example. This is very annoying and is simply fixed by using a fast and reliable image hoster. So please use www.imgur...
by Timopm
06 May 2014 10:40
Forum: Off-topic
Topic: Multiplayer mod discussion
Replies: 27
Views: 6997

Re: Multiplayer mod discussion

Their site states that players who crash into others will be banned from the servers, and only the crashig vehicle will take damage. So that's good.
by Timopm
03 May 2014 18:31
Forum: Off-topic
Topic: Multiplayer mod discussion
Replies: 27
Views: 6997

Re: Multiplayer mod discussion

You can try out a alpha version since may 1st from here: http://ets2mp.com/

2 notes:
- It's an alpha build, which means it's not finished at all. Expect bugs.
- There's no Linux build :-(
by Timopm
22 Apr 2014 11:50
Forum: Development updates and Q&A
Topic: Development on version 1.x (Current Map Improvements)
Replies: 2654
Views: 594603

Re: Development on version 1.x (Current Map Improvements)

MandelSoft wrote:Question: do you run your game under WINE in Linux? Maybe it is a Linux-specific bug...
Nobody should run it in WINE, the game has a native port which works just fine.
by Timopm
25 Mar 2014 19:14
Forum: Questions & Feedback
Topic: ProMods v1.5.2 does NOT work with patch 1.9
Replies: 170
Views: 45408

Re: ProMods v1.5.2 does NOT work with patch 1.9

Black1611 wrote:Same thing as Buschi. Steam ..... Update auto ..... No game. Please update the Map
Read just a couple of comments above, it'll be released tonight.
by Timopm
24 Mar 2014 12:29
Forum: Questions & Feedback
Topic: ETS2 Version 1.6 resets discovered roads in Promods
Replies: 15
Views: 8219

Re: ETS2 Version 1.6 resets discovered roads in Promods

len.booth.355 wrote:Does this mean we can use Promods on SCS 1.9 beta now
This is an old topic (see the date) about ETS2 1.6, not ProMods 1.6.