Search found 43 matches

by lighthousepoet
17 May 2018 08:42
Forum: Questions & Feedback
Topic: Public Beta 1.31 for ETS2 ready
Replies: 46
Views: 22642

Re: Public Beta 1.31 for ETS2 ready

I think anyone who posts here asking about the release of the compatibility patch for 1.31 are like me and countless others; addicted to Promods : only without the patience to wait. You guys work tirelessly and creatively making ETS2 perhaps the best simulation ever, well at least the best truck sim...
by lighthousepoet
19 Jan 2018 09:45
Forum: Questions & Feedback
Topic: Special Transport DLC compatibility
Replies: 259
Views: 77711

Re: Special Transport DLC compatibility

ProMods is in the process of adapting their map to accommodate the Special Transport DLC. The definitions for the economy don't have the ST trailers listed yet, and the map needs actual work done to make them work properly. You can, however, set up a profile for the base game/DLCs and choose to not...
by lighthousepoet
19 Jan 2018 09:40
Forum: Questions & Feedback
Topic: Special Transport DLC compatibility
Replies: 259
Views: 77711

Re: Special Transport DLC compatibility

erkinalp wrote:
18 Jan 2018 08:58
Special transports do not cross ferries except when it is absolutely necessary. They are loaded into barges.
Very true ,however,they do not exist at present, so would have to be created.
by lighthousepoet
15 Jan 2018 23:10
Forum: Questions & Feedback
Topic: Special Transport DLC compatibility
Replies: 259
Views: 77711

Re: Special Transport DLC compatibility

It might be one thing to adapt promods for the Special Transport DLC, however, it will be quite another for promods ( bless their hearts) to adapt many of the additional deliveries and routes I have found using the temp fix mentioned in another post. Things like toll booths would need adapting. Alte...
by lighthousepoet
04 Jan 2018 20:09
Forum: Questions & Feedback
Topic: Special Transport DLC compatibility
Replies: 259
Views: 77711

Re: Special Transport DLC compatibility

That was well written, anybody can decide by them self’s and should be aware of problems they can ran in to. If you don’t know the map very well you can use developer camera to fly over the planned route and see potential problems. A brilliant idea Jevsenak: I'm going to see how bad it will be tryi...
by lighthousepoet
04 Jan 2018 16:07
Forum: Questions & Feedback
Topic: Special Transport DLC compatibility
Replies: 259
Views: 77711

Re: Special Transport DLC compatibility

btw.. http://steamcommunity.com/sharedfiles/filedetails/?id=1249446858 there is some mod to avoid all restrictions and play ST even on promods.. Thanks to this mod and the kind link ,skillful driving, and a bit of forward planning; I managed to make a Special Transport Delivery of High Tech Device ...
by lighthousepoet
03 Jan 2018 14:56
Forum: Questions & Feedback
Topic: Special Transport DLC compatibility
Replies: 259
Views: 77711

Re: Special Transport DLC compatibility

I understand now; the trip distances are fairly short so no Ferry crossings involved. I can also see why they are so short: if you had to rest or refuel there would be many complications as well as already mentioned boarding and parking on ferries. I have also noticed that once you have unloaded Pro...
by lighthousepoet
03 Jan 2018 12:09
Forum: Questions & Feedback
Topic: Special Transport DLC compatibility
Replies: 259
Views: 77711

Re: Special Transport DLC compatibility

The Special Transport DLC has completely defined routes and you fail if you leave the route. There are currently no routes across the Channel, it's unlikely that oversize cargo would cross the channel using a ferry and it's not know whether a Special Transport job using a ferry would even work. I w...
by lighthousepoet
02 Jan 2018 18:26
Forum: Questions & Feedback
Topic: Special Transport DLC compatibility
Replies: 259
Views: 77711

Re: Special Transport DLC compatibility

While you are working on the compatibility of the Special Transport DLC could you also have a look at making a small amendment to the Channel Tunnel Folkestone and Calaise entry areas and put in a weigh bridge or weight restriction signage......just for the the unfortunate folk that do not realise t...
by lighthousepoet
09 Dec 2017 11:18
Forum: Gameplay issues
Topic: Game crash with ProMods 2.25 +Italy
Replies: 6
Views: 1235

Re: Game crash with ProMods 2.25 +Italy

I think it quite possible that there is a conflict between the new SCS Italia DLC and Promods 2.25 > The game crashes at the same point on the main intersection for Firenze and Roma. Tried it again this time making sure all settings were correct....SCS recently made an update where the gameplay runs...