Search found 225 matches

by ShirBlackspots
23 May 2020 06:29
Forum: Map mods
Topic: [REL] RusMap 2.1 [1.37.x]
Replies: 3602
Views: 1470017

Re: [REL] RusMap 2.1 [1.37.x]

If you're using OpenGL, then the textures may be incompatible with it. To fix that, textures must be resaved with DXT5/BC3 (and mipmaps). I'm talking about the "Play Euro Truck Simulator 2" one at the Steam Launch options when you click "Play" on the games menu. That runs the previous option you se...
by ShirBlackspots
22 May 2020 04:09
Forum: Map mods
Topic: [REL] Southern Region Map 8.0 [1.37]
Replies: 2370
Views: 759684

Re: [REL] Southern Region Map 8.0 [1.37]

I assume the ferry fix for 8.0 completely replaces the ferry fix for 7.9?

Here's a small minor error:

00:00:19.856 : <WARNING> Ignoring obsolete attribute 'engine_torque' of unit 'traffic.samara2.2114_t.srm' (of type 'traffic_vehicle').
by ShirBlackspots
04 Feb 2020 01:23
Forum: Map mods
Topic: [WIP] Road to Asia map
Replies: 48
Views: 12712

Re: [WIP] Road to Asia map

Standard question: Will this be compatible with ProMods, RusMap, Southern Region, and The Great Steppe?
by ShirBlackspots
04 Feb 2020 01:18
Forum: Map mods
Topic: [REL] Southern Region Map 8.0 [1.37]
Replies: 2370
Views: 759684

Re: [REL] Southern Region Map 7.9.0 [1.35.x] + Fix for 1.36 [UPD 2019-12-15]

Of course, you could always follow the load order thread at the top of this forum: viewtopic.php?f=42&t=29618
by ShirBlackspots
04 Feb 2020 01:07
Forum: Map mods
Topic: [REL] The Great Steppe - v 1.36 [1.36.x] [rel: 23.12.19]
Replies: 599
Views: 272895

Re: [REL] The Great Steppe - v 1.36 [1.36.x] [rel: 23.12.19]

bengt.jensie wrote:
31 Jan 2020 14:07
@yoshkarola123

In the first post you have the original files numbered 1 to 3 and the fix as 4.
Just remember that the fix has to be extracted to get the new def and map. They replace the old def and map.
by ShirBlackspots
26 Sep 2019 00:15
Forum: ProMods Academy
Topic: ATS Map Mod - editing C2C sector
Replies: 9
Views: 1038

Re: ATS Map Mod - editing C2C sector

Once you are in the map editor, you need to press "A" until you see all the stuff, not just the nodes (usually twice to see the stuff and then the background map). I'm honestly surprised nobody here (not even the ProMods devs) told you to do that.
by ShirBlackspots
19 Dec 2018 03:55
Forum: Non-ProMods problems
Topic: Real European gas stations reloaded mod - graphic problems
Replies: 8
Views: 1732

Re: Real European gas stations reloaded mod - graphic problems

I had no problem running this mod, when in the correct load order. Typically, this goes at the top, above the map mods.

Also of note: The original mods this was based on, REGS2 was not compatible with ProMods, but REGS1 was.
by ShirBlackspots
30 Nov 2018 03:55
Forum: Gameplay issues
Topic: Can any one make sense of this?
Replies: 6
Views: 745

Re: Can any one make sense of this?

I always have my map mods at the top of the mod manager (having highest priority) and I never have trouble.