Search found 13 matches

by TheWarPope
10 Oct 2019 10:05
Forum: Nederlands
Topic: Items verwijderd in Map editor bij versie 1.35 // 2.41
Replies: 0
Views: 1062

Items verwijderd in Map editor bij versie 1.35 // 2.41

Ik ga een poging wagen in het Nederlands in de hoop dat iemand mij kan helpen! :D Een tijdje geleden, destijds nog Promods versie 2.40 en ETS2 1.34, ben ik begonnen met een aantal kleine aanpassingen aan de ProMods map. Inmiddels zitten wij een versie 2.41 en ETS 1.35 en stuit ik op een probleem. Zo...
by TheWarPope
07 Oct 2019 19:23
Forum: ProMods Academy
Topic: Modding Q&A
Replies: 718
Views: 137306

Re: Modding Q&A

I used to have many different ‘items’ and categories in the content browser. Some of them come from ETS2 vanilla, others are from ProMods. However; since the 1.35 & 2.41 update many objects have disappeared in the content browser. For example; I used to have many different police models. Uk, Hungari...
by TheWarPope
07 Oct 2019 18:11
Forum: ProMods Academy
Topic: Modding Q&A
Replies: 718
Views: 137306

Re: Modding Q&A

Map editor has never been a problem for me. However, since the 1.35 update, I'm suddenly having issues. After editing certain sectors, it takes map editor incredibly long to save its sectors (no use waiting 5 hours after every change I make). Another problem I'm having is that certaing changes made ...
by TheWarPope
05 Aug 2019 10:58
Forum: ProMods Academy
Topic: Modding Q&A
Replies: 718
Views: 137306

Re: Modding Q&A

Plum™ wrote:
17 Jun 2019 23:25
No compressing, just save the map as you normally would and copy the sectors out ;) you only need to compress it if you were to release your addon
So what would one need to do if he wants to release his addon? :D

compress the files and call it: ''Z_mod_yourname.scs'' ?
by TheWarPope
10 Jun 2019 12:38
Forum: ProMods Academy
Topic: Modding Q&A
Replies: 718
Views: 137306

Re: Modding Q&A

Ah good point.
Below you can find a video which shows what I mean.




Also; here are two pictures of the point where the AI cars seem to disappear.

Image
Image
by TheWarPope
10 Jun 2019 09:15
Forum: ProMods Academy
Topic: Modding Q&A
Replies: 718
Views: 137306

Re: Modding Q&A

Right Thank you! :).
One quick question if I may; is there any way I can easily what’s causing the AI cars to disappear once they reach the road. I’ve come up to a point that I don’t know what I should be looking for.
by TheWarPope
09 Jun 2019 20:56
Forum: ProMods Academy
Topic: Modding Q&A
Replies: 718
Views: 137306

Re: Modding Q&A

Question: Can you connect two green nodes?

I'm stuck right now because I need to connect two green nodes and traffic keeps disappearing at that certain point. So they obviously don't really match.
Is there an easy workaround for this?
by TheWarPope
09 Apr 2019 16:22
Forum: Map mods
Topic: [REL] (Ivangorod mod) Estonia-Russia border improvements. 2.2.
Replies: 93
Views: 29656

Re: [REL] (Ivangorod mod) Estonia-Russia border improvements. 2.2.

Can I ask why? Like, how does that work? I still haven't quite figured that out yet. How does ProMods decide when to use SCS created maps/borders and when to use modded (e.g. promods or a mod like this one) maps/borders? Is there a rule? Do they all sit together and decide which one looks best? Or a...
by TheWarPope
09 May 2017 14:35
Forum: Questions & Feedback
Topic: List of all current rebuilt cities
Replies: 4
Views: 1491

Re: List of all current rebuilt cities

Actually, any of the original cities are not copies of each other. They may look alike, but each and every one is unique. Boring, yes, but not a 1:1 copy. You'll find differences in layouts... ... which is why in copy-pasta maps I can pinpoint towards the exact original city it was based on :lol: W...
by TheWarPope
09 May 2017 14:31
Forum: Questions & Feedback
Topic: List of all current rebuilt cities
Replies: 4
Views: 1491

Re: List of all current rebuilt cities

Vøytek wrote:
08 May 2017 14:59
Well, you should take a look here: compat.php

Hey thanks man! That was exactly what I was looking for! Now I can put together a list for myself.

Thanks a lot! :D