Search found 39 matches

by dennis_2310
02 Jun 2019 14:42
Forum: Map mods
Topic: Realistic Russian highways, Better tr. flow and other mods
Replies: 942
Views: 186191

Re: Realistic Russian highways, Better tr. flow and other mods

Realistic russian highways is not compatible with Promods 2.40, I tried it out on both versions in the recommended loading order (v.6 non-promods and v.5.2 for promods) and the game still crashed. So I think we have to wait for brainac when he releases a new version.
by dennis_2310
29 May 2019 18:21
Forum: Map mods
Topic: [REL] Romania Map By Alexandru Team 1:5 v. 0.2b [1.34]
Replies: 54
Views: 9445

Re: [REL] Romania Map By Alexandru Team 1:5 v. 0.2b [1.34]

In your pictures is also a new version of romanian road signs, right? I think that the font you used in here is the Austrian Mittelschrift while. Maybe I am wrong, but I thought that the romanian road signs have the SNV-font?
by dennis_2310
28 May 2019 18:25
Forum: Map mods
Topic: [REL] Southern Region Map 7.8.0 [1.33.x] [UPD 27.01.19]
Replies: 1848
Views: 497736

Re: [REL] Southern Region Map 7.8.0 [1.33.x] [UPD 27.01.19]

Well I have the problem that I put the files in the right order and everything works fine, except SRmap. The game does not crash, so Promods and Rusmap are working fine, but I do not have SRmap installed although I placed the SRmap files in the mod manager.
by dennis_2310
20 May 2019 20:54
Forum: Deutsch
Topic: Spitzbergen: Geheimes Tunnelsystem
Replies: 4
Views: 639

Re: Spitzbergen: Geheimes Tunnelsystem

:lol: Aaaaah ja

by dennis_2310
12 May 2019 15:58
Forum: Development updates and Q&A
Topic: Development on version 2.x (Baltics merge)
Replies: 208
Views: 43440

Re: Development on version 2.x (Baltics merge)

I understand you, because I tried it by myself, and well... I completely fucked it up :? Buuut, I'm still a bloody beginner in mapping and I personally think that still it is possible to integrate some of the suggestions I mentioned in the screens. Not everyone, but some of them. That areonly sugges...
by dennis_2310
12 May 2019 15:42
Forum: Development updates and Q&A
Topic: Development on version 2.x (Moldova Edition)
Replies: 149
Views: 34750

Re: Development on version 2.x (Moldova Edition)

Hi, the Btbs Border Prefabs doesnt fit everywhere. Best regards, scan720 Ah ok, but as I had seen it is still possible just to create a custom border-crossing place with the turnpike and the control function as it is like at Moldovan side of the border (or in Serbia, FYROM, Croatia and so on). Is i...
by dennis_2310
12 May 2019 14:45
Forum: Development updates and Q&A
Topic: Development on version 2.x (Moldova Edition)
Replies: 149
Views: 34750

Re: Development on version 2.x (Moldova Edition)

That's for sure, but we've got already some nice prefabs so why we don't use them?
by dennis_2310
12 May 2019 14:43
Forum: Development updates and Q&A
Topic: Development on version 2.x (Baltics merge)
Replies: 208
Views: 43440

Re: Development on version 2.x (Baltics merge)

That's also my question. In my opinion the SCS version of the city of Kaliningrad is absolutely unrealistic, except the ring-road and its interchanges. The old Promods city centre looked way better and just needs a refreshment with some new baltic assets. Also some significant landmarks like the nor...
by dennis_2310
12 May 2019 13:20
Forum: Development updates and Q&A
Topic: Development on version 2.x (Moldova Edition)
Replies: 149
Views: 34750

Re: Development on version 2.x (Moldova Edition)

Ok, I hope the topic "disputed areas in Moldova/Transnistria/whatever you like to call it" is closed now. Let's go back to the topic. I drove the last time in ETS2 through Moldova and I think the border region on the moldovan side is pretty well made, but I have a small suggestion... As I saw there ...