Search found 6 matches

by ApoorvPal
28 Apr 2019 10:35
Forum: ProMods Academy
Topic: Material for Accessory taken live from the game.
Replies: 2
Views: 866

Re: Material for Accessory taken live from the game.

@scan720, I posted there too :) Thanks! I was able to add it using the existing mirror environment in the environments folder but I would like to add a custom view to it so it shows what is behind the tuck and not beside it(camera located at the rear end of the truck). This was during a test run wit...
by ApoorvPal
28 Apr 2019 08:37
Forum: ProMods Academy
Topic: Material for Accessory taken live from the game.
Replies: 2
Views: 866

Material for Accessory taken live from the game.

Hi everyone, I am trying to make a reverse camera for my truck (I haven't been able to extract the truck properly into Blender so I just keep making accessories to gain experience). I have made a 3D model of the screen on the dashboard, now what I want to do is that the screen's material should actu...
by ApoorvPal
17 Oct 2018 10:06
Forum: ProMods Academy
Topic: ATS mapping manual
Replies: 15
Views: 25398

Re: ATS mapping manual

Hey, I wanted to add my custom truck(actually a bus) as a static vehicle parked in the map. Not a dedicated parking area but just one parked static vehicle in the map. I created a new SII file (bus_model.sii) in Def\World using the Opalin default bus sii as a reference. bus_model.sii SiiNunit { mode...
by ApoorvPal
16 Oct 2018 17:48
Forum: ProMods Academy
Topic: Reflective Material on Accessories
Replies: 0
Views: 830

Reflective Material on Accessories

Hey everyone, I have made an accessory where I used a resized cube and added a 'reflective' shader preset (eut2.reflective) for it to act as reflective tape commonly used on trailers and trucks. I want to produce something like the image below. https://ae01.alicdn.com/kf/HTB1FvqTOpXXXXcCXVXXq6xXFXXX...
by ApoorvPal
04 Oct 2018 13:13
Forum: ProMods Academy
Topic: Help with creating a hook up accessory to my custom made accessory
Replies: 0
Views: 442

Help with creating a hook up accessory to my custom made accessory

Hi everyone, I am new to Blender Tools and recently got my first export (board) into the game successfully. I am trying to add a hookup accessory (cube) to that. I added a model locator in the board accessory and chose the hookup: accessory_addon_data for the cube from the hookup library. Then I mad...
by ApoorvPal
29 Jan 2018 16:23
Forum: ProMods Academy
Topic: Modding Q&A
Replies: 892
Views: 247362

Re: Modding Q&A

Hey guys, I was making a repaint for the bus mod of Volvo 9700 by DigitalBusMX and MaGo. So I had to modify the Destination Display for the bus. I could locate the .ogv file that controls the display and modified it and it works in ETS2 as well but the thing is the other displays have a continuous l...

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