Search found 5 matches
- 10 Feb 2019 18:36
- Forum: ProMods Academy
- Topic: Modding Q&A
- Replies: 892
- Views: 253457
Re: Modding Q&A
I've read, thanks to the latest blogpost, that its possible to copy/paste entire sections/areas/(sectors?) from an old map mod into a new one, ie when SCS releases an update. How do you do this? I'm trying to update my map but the only way I know how to do things is delete the sector and redo everyt...
- 10 Nov 2017 14:41
- Forum: ProMods Academy
- Topic: Modding Q&A
- Replies: 892
- Views: 253457
Re: Modding Q&A
Is there any documentation on how traffic/traffic flow works with the Map Editor? If not, could someone be so kind to explain how it works? I can't find anything anywhere (yet). Thanks! I'm changing the way traffic flows through a Truck Stop (ATS) and it'd be nice if I had some idea of what I'm doin...
- 06 Sep 2017 05:04
- Forum: ProMods Academy
- Topic: I'm having trouble getting into the vanilla map in the Map Editor for ATS
- Replies: 2
- Views: 1603
I'm having trouble getting into the vanilla map in the Map Editor for ATS
Hey guys! I'm having issues getting into the Map Editor with an empty mod folder. It crashes at the very last moment right before it would normally load with this: 00:00:53.086 : <ERROR> e:\build_bot\win_slave\final_build_ats_16_overweight_windows_bin_steam_x64\build\prism\src\p3core\collections/arr...
- 26 Dec 2015 08:04
- Forum: Gameplay issues ETS2
- Topic: Is there any possibility for compatibility with 1.21?
- Replies: 2
- Views: 807
Re: Is there any possibility for compatibility with 1.21?
No problem man, thanks for the reply
- 26 Dec 2015 04:38
- Forum: Gameplay issues ETS2
- Topic: Is there any possibility for compatibility with 1.21?
- Replies: 2
- Views: 807
Is there any possibility for compatibility with 1.21?
I looked all over and I have not a damn clue where I should post this so I'm really sorry if this isn't the right past, but it seemed the better out of everything else. I'm just wondering if its possible, at all, without a lot of work to make it compatible with 1.21? Looking at the modding changes, ...