Search found 12 matches
- 06 Sep 2018 11:39
- Forum: Development updates and Q&A ETS2
- Topic: Benelux Development
- Replies: 1262
- Views: 449499
Re: Development on version 2.x (Benelux Rebuilding Project)
2. Not that I don't love new places with new companies and no offense meant, but why was Moerdijk added it seems a bit out of place seeing how small that village is IRL wouldn't Breda or Dordrecht be more logical? Moerdijk is indeed just a small 'dorp', whereas Breda is much bigger and more importa...
- 24 Aug 2018 18:18
- Forum: Development updates and Q&A ETS2
- Topic: Balkans Development
- Replies: 2671
- Views: 1250060
Re: Development on version 2.x (Balkan Area)
Aibres! ;-D
- 23 Aug 2018 08:19
- Forum: Development updates and Q&A ETS2
- Topic: Benelux Development
- Replies: 1262
- Views: 449499
Re: Development on version 2.x (Benelux Rebuilding Project)
Don't know what was said about it before, but I think there would be room, but personally I don't really feel it should be added. Driving from Liège/Brussels towards Luxembourg brings you through the beautiful Ardennes with long stretches of nothing in real life (long at least for that area of Europ...
- 02 Jul 2018 14:40
- Forum: Fixed bugs ETS2
- Topic: [Fixed] [#13641] [2.27] A50/A73, Eindhoven, low bridge
- Replies: 2
- Views: 566
[Fixed] [#13641] [2.27] A50/A73, Eindhoven, low bridge
Checked a long list of reports, but I believe this wasn't in it yet. When taking the A50 from Arnhem, entering onto the A73 towards Eindhoven (Venlo/Köln), with a heavy cargo pack load, the back of the truck hit the bottom of the bridge, throwing the whole truck around. I was on the right lane, with...
- 21 Sep 2017 17:32
- Forum: Fixed bugs ETS2
- Topic: [Fixed] [#8857] [2.20] Otta, falling through ground occasionally
- Replies: 17
- Views: 4188
Re: [2.20] Otta (Norway): Falling underground!
Sorry for bumping, but I don't believe this bug has been picked up yet, and it's been buried to third page at the moment. And seeing as it's game-breaking for Otta jobs, I hope you can excuse me for the bump.
- 16 Sep 2017 20:28
- Forum: Fixed bugs ETS2
- Topic: [Fixed] [#8857] [2.20] Otta, falling through ground occasionally
- Replies: 17
- Views: 4188
Re: [2.20] Otta (Norway): Falling underground!
The spawn location seems to be embedded / underground. Quick job gave same result, and when I selected it as a regular freight job, the trailer wasn't to be found, and the green flag drifted off, so I can only assume it was falling into oblivion.
- 15 Sep 2017 19:22
- Forum: Fixed bugs ETS2
- Topic: [Fixed] [#8699] [2.20] UK/IE, flare issues with traffic lights
- Replies: 10
- Views: 2854
Re: (2.20) double traffic lights in EIRE
Been in the UK & Ireland enough to tell you this is quite normal.
Here you can find one example. http://i4.examiner.co.uk/incoming/artic ... 050476.jpg
Here you can find one example. http://i4.examiner.co.uk/incoming/artic ... 050476.jpg
- 14 Sep 2017 13:44
- Forum: Fixed bugs ETS2
- Topic: [Fixed] [#8680] [2.20] Larne AI ignores closed road
- Replies: 2
- Views: 967
[Fixed] [#8680] [2.20] Larne AI ignores closed road
https://i.imgur.com/LgWv0BF.jpg Coming from Larne port, the road ahead is closed off with cones, so when I turned right, I didn't expect to almost crash into a car coming from the right, and driving through the cones onto the closed road. I assume this was a prefab intersection, and only the cones ...
- 14 Sep 2017 11:16
- Forum: Fixed bugs ETS2
- Topic: [Fixed] [#8561] [2.20] Light pole and signs on the road near Ljubljana, SLO
- Replies: 16
- Views: 4737
Re: Street lamp in the middle of the road!!
Just checked, and with only promods I can confirm the location of the light post.
(sec+0003+0006);15712.3;43.7131;26068.3;-2.07397;-0.280263
It's on the intermediate road level, and the light post belongs to the lower level road.
(sec+0003+0006);15712.3;43.7131;26068.3;-2.07397;-0.280263
It's on the intermediate road level, and the light post belongs to the lower level road.
- 12 Sep 2017 07:55
- Forum: Development updates and Q&A ETS2
- Topic: Germany Development
- Replies: 3072
- Views: 1045322
Re: Development on version 2.x (Autobahn Rebuilding Project)
Uhhhhhhhhh :? :? :? :? :? Can someone explain why the name is so long :?: :?: German and some other languages have the amazing ability that words can be combined, creating one long word, instead of using multiple. In English, I think this viaduct would be called "Mill of the beer river viaduct...