Search found 15 matches

by SeZu
29 Mar 2020 15:44
Forum: ProMods Academy
Topic: How to make the "Trajectories" on the 1.36?
Replies: 18
Views: 684

Re: How to make the "Trajectories" on the 1.36?

Try to do as on the screenshots. Traffic began to behave more adequately.
Sreenshot_1.jpg
Sreenshot_1.jpg (177.46 KiB) Viewed 133 times
Sreenshot_2.jpg
Sreenshot_2.jpg (144.64 KiB) Viewed 133 times
This is a priority value.
Приоритет.jpg
Приоритет.jpg (19.4 KiB) Viewed 133 times
by SeZu
28 Mar 2020 18:39
Forum: ProMods Academy
Topic: How to make the "Trajectories" on the 1.36?
Replies: 18
Views: 684

Re: How to make the "Trajectories" on the 1.36?

It does not matter where to create the path - on the road or on the prefab. The main rule is to disable traffic on this section of the road or prefab. First separate sections of the trajectory are created - directly, the exit, the stop, the entrance to the main road Screenshot_1.jpg Then parameters ...
by SeZu
06 Jan 2020 00:22
Forum: ProMods Academy
Topic: Map editor Trajector Logic?
Replies: 3
Views: 369

Re: Map editor Trajector Logic?

It's simple! 1-gives way, 2-goes on the main road, etc.
If the same numbers, then adaptive priority, i.e. inferior to each other.
by SeZu
04 Jan 2020 16:00
Forum: ProMods Academy
Topic: [RESOLVED]How to set weight stations on map mod?
Replies: 6
Views: 445

Re: How to set weight stations on map mod?

Did you do a rebuild of the map (F8)?
And you need to set the priority for traffic along the trajectories.
by SeZu
26 Dec 2019 17:26
Forum: ProMods Academy
Topic: How to set DLC Companies on standalone map?
Replies: 2
Views: 251

Re: How to set DLC Companies on standalone map?

You can add any company from dls or default to your card. The main thing is that you and your card's users have these dls. For example, you need the company “balkan_loco” from the dls “Road to the Black Sea”. You simply put the file "city_name.sii" in your mod on the path "def \ company \ balkan_loc...
by SeZu
26 Dec 2019 11:08
Forum: ProMods Academy
Topic: Modding Q&A
Replies: 764
Views: 159101

Re: Modding Q&A

Smith12 wrote:
25 Dec 2019 21:20
Ok so could I place a city over the garage and name the city Oxnard shop 2 ...
You can try to do it! However, the territories of these cities should not intersect
by SeZu
25 Dec 2019 13:01
Forum: ProMods Academy
Topic: Modding Q&A
Replies: 764
Views: 159101

Re: Modding Q&A

In any city, you can place only one garage
by SeZu
23 Dec 2019 16:05
Forum: ProMods Academy
Topic: Modding Q&A
Replies: 764
Views: 159101

Re: Modding Q&A

Is there a way to change it so higher poly vegetation/grass/whatever goes further away? You can change the distance of vegetation, but this will affect performance. In the file "def \ world \ detail_vegetation.sii" change the parameter "max_distance:" to the value that you need. Remember to pack th...
by SeZu
22 Dec 2019 20:55
Forum: ProMods Academy
Topic: Modding Q&A
Replies: 764
Views: 159101

Re: Modding Q&A

Make the necessary settings in the properties window and just click on the “Set as default” button.
by SeZu
10 Dec 2019 01:13
Forum: ProMods Academy
Topic: Whats wrong with these prefabs??
Replies: 12
Views: 968

Re: Whats wrong with these prefabs??

Furkan6161 wrote:
09 Dec 2019 20:51
It doesnt have any corners as i know...
In these prefabs, the curb is selected in the "Corner" section.