Search found 7 matches

by staniss
22 Oct 2017 23:38
Forum: ProMods Academy
Topic: Modding Q&A
Replies: 892
Views: 254294

Re: Modding Q&A

Hi dears, my question about that i created new 2 cities to map on a island with seted ferry connection. I can use my ferry connection in game well and i can see some jobs on freight market, island cities to main europe map cities but if i click quick job game crashes. What do i wrong? Any idea about...
by staniss
22 Sep 2017 15:57
Forum: ETS2 Map mods
Topic: [REL] RusMap 2.45 [1.45.x]
Replies: 5342
Views: 3056018

Re: RusMap v1.7.4 (1.28.x)

I play on promods for long time but short time ago i firstly tried rusmap and really like it. unless i dont wonder russian locations, i really like this detailed maping style. after i added rusmap on promods 2.2 my favorite regions on map poland and west russia because of satisfiyng detail level on ...
by staniss
28 Jul 2017 04:15
Forum: ProMods Academy
Topic: Question about shaders for building windows
Replies: 4
Views: 1903

Re: Question about shaders for building windows

a long time we passed after first message but i finded a way to make that i talked about if anyone want to modeling a building include some windows lighted up at night and reflective environment ,and some windows NOT lighed up but reflective environment all time must to create 2 parted model first o...
by staniss
28 Jul 2017 04:04
Forum: ProMods Academy
Topic: Tutorial: Converting static models to the game
Replies: 8
Views: 18781

Re: Tutorial: Converting static models to the game

i solved my problem, i discovered new blender tools style and now i liked it more easy than old ones. my problem was because of texture size while converting tool creating tobj file and i puted a smaler texture file at same name and after converting i puted orjinal one in converting tools cache fold...
by staniss
26 Jul 2017 04:16
Forum: ProMods Academy
Topic: Tutorial: Converting static models to the game
Replies: 8
Views: 18781

Re: Tutorial: Converting static models to the game

dude, this was very useful and thank you again. i am a 3d max expert and i was studying on some kind of buildings but a get a long break and now i will continue but scs updated blender tool and 3d file types, pls make a video more with only 1 statik cube how we can import to the game, i really worke...
by staniss
27 Jan 2017 23:57
Forum: ProMods Academy
Topic: Question about shaders for building windows
Replies: 4
Views: 1903

Re: Question about shaders for building windows

Thanks for reply but could you say me a model name for explore on blender. If not i will try array many model on map editor and look at day and night on looks so lose a bit time.
by staniss
27 Jan 2017 21:38
Forum: ProMods Academy
Topic: Question about shaders for building windows
Replies: 4
Views: 1903

Question about shaders for building windows

Hi friends, i work on modeling turkish style buildings, i prepared all texture files and i use 3d max and blender tools for converting to game. A have a question about shaders. If i use "building.add.env.night" shader all windows paint with nonblack colour on alpha channel, all of windows ...

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