Search found 74 matches

by Teurov
20 Jan 2020 23:02
Forum: Development updates and Q&A
Topic: Development on version 2.x (Black Sea Merge)
Replies: 103
Views: 28566

Re: Development on version 2.x (Black Sea Merge)

In that article it says that on Turkish side roads get renewed every 5 years and no mentions about the date sadly. :( In this site it says that it will be open for trucks as soon as possible. http://kirklareli.gov.tr/derekoy-sinir-kapisi-tir-trafigine-acilacak (Turkish) (Kırklareli Governorship Site)
by Teurov
19 Jan 2020 16:17
Forum: Development updates and Q&A
Topic: Development on version 2.x (Black Sea Merge)
Replies: 103
Views: 28566

Re: Development on version 2.x (Black Sea Merge)

Actually Malko Tarnovo is getting modernized to allow trucks now.
https://www.trtturk.com.tr/haber/turkiy ... lacak_8385 (Turkish)
by Teurov
19 Jan 2020 12:37
Forum: Bug reports
Topic: [2.43] Turkish Localization Corrections
Replies: 2
Views: 161

Re: [2.43] Turkish Localization Corrections

Hello, I sent you a PM about them.
by Teurov
18 Jan 2020 17:41
Forum: Bug reports
Topic: [2.43] Turkish Localization Corrections
Replies: 2
Views: 161

[2.43] Turkish Localization Corrections

Hello! I saw that some cities that are translated to Turkish are either not used translation, or not translated at all. So I wanted to correct them a little bit. Ljubljana: Lübliyana Jerusalem: Kudüs (in-game Yeruşalim is used but Kudüs is officially used and is way more common) Eilat: Eylat Mukache...
by Teurov
05 Jan 2020 12:48
Forum: Development updates and Q&A
Topic: Development on version 2.x (Black Sea Merge)
Replies: 103
Views: 28566

Re: Development on version 2.x (Black Sea Merge)

Just a question, what does 5A/5B in the map mean? Does that mean only one of them will be done or something else?
by Teurov
04 Jan 2020 23:29
Forum: Development updates and Q&A
Topic: Development on Add-ons (Middle-East Add-on v2.x)
Replies: 391
Views: 85738

Re: Development on Add-ons (Middle-East Add-on v2.x)

All is good but there is a huge gap called Anatolia.If you are so much into making the middle east but ignore Turkey at least you could make only one road passing from İstanbul - Ankara - Adana - Gaziantep and reach to the border of Syria so we players wouldn't have to play the most dummiest map ev...
by Teurov
15 Dec 2019 16:19
Forum: Development updates and Q&A
Topic: Development on version 2.x (Black Sea Merge)
Replies: 103
Views: 28566

Re: Development on version 2.x (Black Sea Merge)

It is really nice to see a lot of connecting roads!
by Teurov
10 Dec 2019 18:56
Forum: Development updates and Q&A
Topic: Development on Add-ons (Middle-East Add-on v2.x)
Replies: 391
Views: 85738

Re: Development on Add-ons (Middle-East Add-on v2.x)

That is correct, however there are a lot of issues with Istanbul if it's Asian side also gets built (since Istanbul extends as far as Izmit in game, some parts of it would be cut or rebuilt) so because of that I think there can be Gelibolu-Lapseki or Yenikapı-Mudanya (Bursa) ferry can be a better op...
by Teurov
10 Dec 2019 14:20
Forum: Development updates and Q&A
Topic: Development on Add-ons (Middle-East Add-on v2.x)
Replies: 391
Views: 85738

Re: Development on Add-ons (Middle-East Add-on v2.x)

Hello again! For your Turkey plans, I wanted to suggest alternate roads. https://prnt.sc/q8th07 https://prnt.sc/q8th07 (Black is Rttbs DLC roads) (Orange is motorways and blue is state roads) First off I think the route that passes Konya and continues on is a better option, due to it not requiring a...
by Teurov
07 Dec 2019 23:20
Forum: Questions & Feedback
Topic: Redesigning the Istanbul in ProMods
Replies: 15
Views: 1498

Re: Redesigning the Istanbul in ProMods

For me nice idea would be adding asian part of Istambul in PM with connection to Bursa & Izmir (O-5), Ankara (O-1) in the future. Also nice would be adding route D-550 E-87 to Çanakkale (by ferry connection). Hope for asian part of Turkey in PM Maybe one day the Mediterranean Addon will reach asian...