Search found 2975 matches

by Trucker2223
15 Dec 2018 23:03
Forum: Gameplay issues
Topic: Crash
Replies: 1
Views: 21

Re: Crash

without game.log nobody can help.
by Trucker2223
15 Dec 2018 22:18
Forum: Deutsch
Topic: Probleme mit Megaliner
Replies: 10
Views: 79

Re: Probleme mit Megaliner

In der Log ist kein Crash zu sehen, du schließt das Spiel selber.
Wenn das Spiel wirklich abstürzt, dann erneut die Log posten.
by Trucker2223
15 Dec 2018 14:23
Forum: Deutsch
Topic: Probleme mit Megaliner
Replies: 10
Views: 79

Re: Allgemeine Diskussionen, Off-Topic

Das ist nicht die Gamelog, sondern die config.cfg mit der können wir nix anfangen. Außerdem musst du auf create new paste klicken wenn du die game.log hochladen willst
by Trucker2223
15 Dec 2018 12:21
Forum: Deutsch
Topic: Grafikeinstellung
Replies: 5
Views: 66

Re: Grafikeinstellung

mittel bis hoch dürfte er packen, wenn der Prozessor(den du nicht genannt) hast auch in der Leistungssparte passt.
by Trucker2223
15 Dec 2018 07:03
Forum: Bug reports
Topic: [#17003] [2.32] Grass on the road in Cervera
Replies: 1
Views: 72

Re: [2.32] Grass on the road in Cervera

#17003
Thanks for your report.
by Trucker2223
14 Dec 2018 16:53
Forum: Off-topic
Topic: Harder Parking ?
Replies: 2
Views: 61

Re: Harder Parking ?

The parking spots are integrated in the Company prefabs, so you would need to edit them and pack them as new mod, or place some objects to make the parking harder.
There's no other mod solution that adds harder parking then the hard parking option.
by Trucker2223
13 Dec 2018 20:55
Forum: Questions & Feedback
Topic: Slovakia rebuild
Replies: 7
Views: 312

Re: Slovakia rebuild

If there's currently no developer for this area and other Project have higher priority, then Projects can be on hold for a long time.
It will be resumed one day again, when this happens? It's ready when it's ready.
by Trucker2223
13 Dec 2018 20:33
Forum: Non-ProMods problems
Topic: [2.30] Road issue in tollgate near Metz
Replies: 9
Views: 350

Re: [2.30] Road issue in tollgate near Metz

just FYI, that has been fixed by SCS now. In the current Build 1.33.2.3s the bug doesn't occour anymore.