Search found 8 matches

by TROPtastic
04 Dec 2020 10:30
Forum: Development updates and Q&A ATS
Topic: Development on version 1.x (British Columbia Edition)
Replies: 1063
Views: 399516

Re: Development on version 1.x (British Columbia Edition)

I think it's because ProMods Canada is currently only southern BC, which mostly shares architecture and geography with Washington and Oregon. Compare this to ProMods Europe which covers the entire continent and thus needs assets/DLCs that cover all regions of Europe. It's unlikely that PM Canada wil...
by TROPtastic
17 Nov 2020 06:10
Forum: Development updates and Q&A ATS
Topic: Development on version 1.x (British Columbia Edition)
Replies: 1063
Views: 399516

Re: Development on version 1.x (British Columbia Edition)

Oregon, Washington and probably the PNW bundle in general just increased sales due to ProMods Canada making head way for this holiday season. People love what you guys do. Count me as one of these people :) I've put in a small amount of hours into ETS (a couple of hundred), but ATS never really gra...
by TROPtastic
11 Jul 2020 04:45
Forum: Development updates and Q&A ATS
Topic: Development on version 1.x (British Columbia Edition)
Replies: 1063
Views: 399516

Re: Development on version 1.x (British Columbia Edition)

hello to everyone, how is the progress about development of Brithis Columbia Promod map? Please give me an answer ;-) Ha scritto dopo 53 secondi: I think that Brithis Columbia map will be ready to be released at ATS version 1.38 If you are expecting to get an answer with a specific release date, yo...
by TROPtastic
19 Aug 2019 05:54
Forum: Development updates and Q&A ATS
Topic: Development on version 1.x (British Columbia Edition)
Replies: 1063
Views: 399516

Re: Development on version 1.x (British Columbia Edition)

That would take a very long time and could also overlap with other teams (eg. the various Mexico mods). Canada is large enough by itself that Promods has lots of areas that they can choose to model.
by TROPtastic
13 Jun 2019 15:16
Forum: Development updates and Q&A ATS
Topic: Development on version 1.x (British Columbia Edition)
Replies: 1063
Views: 399516

Re: Development on version 1.x (British Columbia Edition)

For those who were a bit confused about that flashing green arrow (just like I was before I googled it ;) ) : " A flashing green light on a traffic signal means the signal is pedestrian activated. So, when you approach a flashing green light, use caution, because the signal could be activated ...
by TROPtastic
04 Jun 2019 22:29
Forum: Development updates and Q&A ATS
Topic: Development on version 1.x (British Columbia Edition)
Replies: 1063
Views: 399516

Re: Development on version 1.x (British Columbia Edition)

That first screenshot is almost uncanny in how well it matches my experience driving up and down that stretch of the Trans Canada. Judging from these pics, the main thing that will be missing here when Promods releases is the ability to stop at IKEA for a hotdog or some meatballs ;)
by TROPtastic
12 May 2019 22:49
Forum: Development updates and Q&A ATS
Topic: Development on version 1.x (British Columbia Edition)
Replies: 1063
Views: 399516

Re: Development on version 1.x (British Columbia Edition)

The lead-up to the bridge looks great already, so I'm super excited to see how the Promods team treats the rest of Vancouver! Obviously details will have to be left out due to time constraints and the in-game scale, but these pictures are really promising.
by TROPtastic
28 Apr 2019 00:54
Forum: Development updates and Q&A ATS
Topic: Development on version 1.x (British Columbia Edition)
Replies: 1063
Views: 399516

Re: Development on version 1.x (British Columbia Edition)

Not in BC, that type of flooding is very unusual (mostly because very few of BC's roads are built near water features that can do that).

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