Search found 1586 matches
- 26 Jul 2017 07:08
- Forum: ETS2 Map mods
- Topic: [REL] Universal Name Packs [1.27–1.31] [UPD 2018-09-26] [FROZEN]
- Replies: 114
- Views: 39742
Re: [REL] Non-Roman Toponymy Packs 1.7 for ProMods 2.17, Project Balkans 2.5, RusMap 1.7.3, Southern Region 6.5.2
Thank you for providing this collection of mods. I'm currently using the one that closely matches ProMods' style of displaying the names on the map. The names shown in the Job Info on the Route Advisor match the signs, which makes it easier to follow the signs if I choose not to follow the GPS clos...
- 26 Jul 2017 07:05
- Forum: ETS2 Map mods
- Topic: [REL] Universal Name Packs [1.27–1.31] [UPD 2018-09-26] [FROZEN]
- Replies: 114
- Views: 39742
Re: [REL] Non-Roman Toponymy Packs 2.0 for PM 2.17 + PB 2.5 + RM 1.7.3 + SR 6.5.2 + ROS 4.0 [UPD 2017-07-26]
The packs have been updated to version 2.0 and with this update comes full support for Russian Open Spaces 4.0!
- 26 Jul 2017 05:11
- Forum: ETS2 Map mods
- Topic: [REL] Universal Name Packs [1.27–1.31] [UPD 2018-09-26] [FROZEN]
- Replies: 114
- Views: 39742
Re: [REL] Non-Roman Toponymy Packs 1.7 for ProMods 2.17, Project Balkans 2.5, RusMap 1.7.3, Southern Region 6.5.2
Yessir!Davyddin wrote: ↑25 Jul 2017 04:06Compatible with ETS2 v1.27 and any of:
- ProMods v2.17
- Project Balkans v2.5
- RusMap v1.7.3 (English link)
- Southern Region v6.5.2 (English link)
- 25 Jul 2017 18:26
- Forum: ETS2 Map mods
- Topic: [REL] Universal Name Packs [1.27–1.31] [UPD 2018-09-26] [FROZEN]
- Replies: 114
- Views: 39742
Re: [REL] Non-Roman Toponymy Packs 1.7 for ProMods 2.17, Project Balkans 2.5, RusMap 1.7.3, Southern Region 6.5.2
Having received permission from МОРОЗОВ, I plan to include the toponyms from Russian Open Spaces at some point as well (even though it doesn't seem to be perfectly compatible with all the other maps yet).
- 25 Jul 2017 18:24
- Forum: ETS2 Map mods
- Topic: [REL] Universal Name Packs [1.27–1.31] [UPD 2018-09-26] [FROZEN]
- Replies: 114
- Views: 39742
- 25 Jul 2017 15:55
- Forum: ETS2 Map mods
- Topic: [REL] Universal Name Packs [1.27–1.31] [UPD 2018-09-26] [FROZEN]
- Replies: 114
- Views: 39742
Re: [REL] Non-Roman Toponymy Packs 1.7 for ProMods 2.17, Project Balkans 2.5, RusMap 1.7.3, Southern Region 6.5.2
So what you are saying is that non-romanized scripts lets say Russian will be written first and then in a backslash or brackets the english/romanized would be added Yes, quite so. An example: The Russian city of Ростов-на-Дону is displayed as "Ростов-на-Дону (Rostov-na-Donu)" on the maps....
- 25 Jul 2017 04:06
- Forum: ETS2 Map mods
- Topic: [REL] Universal Name Packs [1.27–1.31] [UPD 2018-09-26] [FROZEN]
- Replies: 114
- Views: 39742
[REL] Universal Name Packs [1.27–1.31] [UPD 2018-09-26] [FROZEN]
forum_cover.gif As you have noticed, this series of mods has unfortunately been frozen for a long time, more recently mostly due to the very major changes to toponymy in the game (toponymic localization etc). I may however revisit this aspect of the game soon, and perhaps reboot these mods in some ...
- 23 Jul 2017 13:09
- Forum: Questions & Feedback ETS2
- Topic: Question for the team: non-Latin place name mods
- Replies: 4
- Views: 1299
Re: Question for the team: non-Latin place name mods
Well, you don't need permission to modify our files. I made a Polish city names mod, that changes all city names to Polish exonyms, and I never asked for permission. You can modify our def archive / map archive in any way you want and share it as an addon. People using your mod will need to downloa...
- 23 Jul 2017 12:46
- Forum: Questions & Feedback ETS2
- Topic: Question for the team: non-Latin place name mods
- Replies: 4
- Views: 1299
Re: Question for the team: non-Latin place name mods
I don't see why you need permission because all the ProMods names are already following this standard? It seems to me like you are merely modifying RusMap etc. This is, in actual practice, true of the first variant of the mod. The second variant, however, also modifies ProMods city data (since it r...
- 22 Jul 2017 15:50
- Forum: Questions & Feedback ETS2
- Topic: Question for the team: non-Latin place name mods
- Replies: 4
- Views: 1299
Question for the team: non-Latin place name mods
Hi, ProMods team, I wasn't sure whether to send PMs or start a question thread, but here goes. :) I've developed a couple of linguistic mods, which make non-Latin place names all over several maps conform to the ProMods convention of using native names in their respective native scripts, with non-La...