Search found 231 matches

by Omicron
17 Aug 2019 12:17
Forum: Development updates and Q&A
Topic: Development on version 2.x (Balkan Area)
Replies: 2164
Views: 565142

Re: Development on version 2.x (Balkan Area)

Ok man i was just curious,but one question will you be adding Kruševac or Kraljevo because it is my hometown We'll see what the developers say (I'm not a developer myself; their names are in blue ;) ). They might add those towns (maybe Kruševac over Kraljevo, but who's to say?) if they decide to ma...
by Omicron
16 Aug 2019 20:18
Forum: Development updates and Q&A
Topic: Development on version 2.x (Balkan Area)
Replies: 2164
Views: 565142

Re: Development on version 2.x (Balkan Area)

erkinalp

That's something you might bring up then, in the Middle East Addon topic.
by Omicron
15 Aug 2019 22:26
Forum: Development updates and Q&A
Topic: Development on version 2.x (Balkan Area)
Replies: 2164
Views: 565142

Re: Development on version 2.x (Balkan Area)

erkinalp

But in order to get to İzmir, you need a road (through the area SCS is working on) or a ferry (according to Google Maps, Pireas [near Athens], an area which neither SCS nor ProMods have reached) to get there.
by Omicron
14 Aug 2019 14:57
Forum: Development updates and Q&A
Topic: Development on version 2.x (Balkan Area)
Replies: 2164
Views: 565142

Re: Development on version 2.x (Balkan Area)

Gorgvox

Do you mean add more exits to Serbian motorways? If so, that can't be done (due to the scale). There would also be no point to add any exits (including Požarevac) that would lead to nowhere (as of now), unless there was space to do so.
by Omicron
12 Aug 2019 17:10
Forum: Non-ProMods problems
Topic: Game crash (using mods)
Replies: 8
Views: 321

Re: Game crash (using mods)

So after removing some of Jazzycat's traffic packs, changing the launch options in Steam and changing the graphic settings from low to high (you'd think the opposite), it's working the way it used on my other profiles (which also used high graphic settings) apart from a few prolonged stutters. The t...
by Omicron
12 Aug 2019 16:12
Forum: Non-ProMods problems
Topic: Game crash (using mods)
Replies: 8
Views: 321

Re: Game crash (using mods)

cipinho

Upgrading is out of the question (for the near future), so I presume removing (some) traffic packs and changing the Launch options in Steam will make it somewhat feasible?
by Omicron
12 Aug 2019 14:58
Forum: Non-ProMods problems
Topic: Game crash (using mods)
Replies: 8
Views: 321

Re: Game crash (using mods)

bmwGTR

I've chosen both and while it has stopped crashing, another problem has emerged: extreme lag. You probably know that my PC is not exactly the best, but playing the game was manageable. Now, it's practically impossible. Anything that I can do?
by Omicron
12 Aug 2019 10:22
Forum: Non-ProMods problems
Topic: Game crash (using mods)
Replies: 8
Views: 321

Re: Game crash (using mods)

bmwGTR

Out of options 1 and 2, do I pick both or choose one? Will choosing both make it better or worsen it?
by Omicron
11 Aug 2019 12:39
Forum: Non-ProMods problems
Topic: Game crash (using mods)
Replies: 8
Views: 321

Game crash (using mods)

I'm starting a new profile and so far I haven't been able to deliver anything as it crashes. My starting city is Paris, and I used Paris Rebuilding at first, before I removed it thinking it could be the conflicting mod. Despite this removal, it keeps crashing. The game.logs always end with: f:\build...
by Omicron
04 Aug 2019 21:19
Forum: Development updates and Q&A
Topic: Development on version 2.x (British Isles Edition)
Replies: 2840
Views: 776774

Re: Development on version 2.x (British Isles Edition)

scan720

You got my hopes up there for a second :lol: :cry: