Search found 1101 matches

by Purno
03 May 2018 17:32
Forum: Development updates and Q&A
Topic: Development on version 2.x (Western Ukraine Project)
Replies: 729
Views: 215059

Re: Development on version 2.x (Western Ukraine Project)

Thanks for the response. One more thing if its ok: are you planning on developing more Ukranian cities further east to Kiev or is it just Kovel for now? It's always been ProMods long-term plan to cover all of Europe*, so of course more Ukrainian cities are planned, but that's a long term plan. Cons...
by Purno
02 May 2018 17:54
Forum: Development updates and Q&A
Topic: Development on version 2.x (Western Ukraine Project)
Replies: 729
Views: 215059

Re: Development on version 2.x (Western Ukraine Project)

Polski Fiat 126 doesn't fit in Ukraine. You could use some car models from russian part of ProMods, since it have some Soviet cars IIRC (Blue Moskvitch for example) or some models from jazzycat traffic packs (changeable, users would need to have that pack). I haven't been able to find Russian car m...
by Purno
27 Apr 2018 07:19
Forum: Development updates and Q&A
Topic: [On hold] Development on version 2.x (Iceland Edition)
Replies: 2833
Views: 626041

Re: Development on version 2.x (Iceland edition)

Just avoid deliveries to Akureyri, Húsavík, Krafla, Ísafjörður, and Bolungarvík . You've been well-warned about the difficulties in reaching these destinations by the presence of this sign in the world map : I gotta admit I haven't checked what updates Iceland got, but back when I designed it, you ...
by Purno
27 Apr 2018 07:09
Forum: Development updates and Q&A
Topic: Development on version 2.x (Western Ukraine Project)
Replies: 729
Views: 215059

Re: Development on version 2.x (Western Ukraine Project)

Hello. I live in Ukraine, Lutsk. I work as a driver and I am driving a lot of Volyn's roads. I am also often in Lviv and Rivne. Can I help you in creating a roadmap? Bad, good, what to look for? Also I can tell where are the enterprises for bases. I can usually distinguish the main roads via Google...
by Purno
19 Feb 2018 11:00
Forum: Development updates and Q&A
Topic: Development on version 2.x (Western Ukraine Project)
Replies: 729
Views: 215059

Re: Development on version 2.x (Western Ukraine Project)

Purno, will you use more different assets, like e.g. some of the Italian roads when progressing further to the east? Kovel' looks pretty cool so far but the roads are quite "clean". I think roads that are less clean, maybe some potholes now and then and more inconsistent roadsides would resemble Uk...
by Purno
18 Feb 2018 09:46
Forum: Development updates and Q&A
Topic: Development on version 2.x (Western Ukraine Project)
Replies: 729
Views: 215059

Re: Development on version 2.x (Western Ukraine Project)

Don't worry about connections. If there's a problem, we'll look for a solution. But right now, Western Ukraine is big enough and will take plenty of time to make. It took me a lot of time to make Iceland, but Iceland only has a few towns and even fewer roads. Towns are time-consuming to make, as the...
by Purno
17 Feb 2018 20:42
Forum: Development updates and Q&A
Topic: Development on version 2.x (Western Ukraine Project)
Replies: 729
Views: 215059

Re: Development on version 2.x (Western Ukraine Project)

By the way, wasn't Kovel already on development when this thread was started? Yes it was. While Platypus worked on the southwest on Uzhhorod and Mukachevo, I started on the northwest on Kovel. But, after pretty much non-stop mapping for a long while (Iceland), I needed a break and Kovel was paused ...