Search found 194 matches

by YNM
21 Feb 2019 15:56
Forum: Development updates and Q&A
Topic: Development on version 2.x (British Isles Edition)
Replies: 2594
Views: 638688

Re: Development on version 2.x (British Isles Edition)

Oh my god that is amazing. M56, M62... Will we see M53/A55 and M56/A494 ?
by YNM
15 Feb 2019 07:40
Forum: Development updates and Q&A
Topic: Development on version 2.x (Southern Scandinavia)
Replies: 1075
Views: 282020

Re: Development on version 2.x (Southern Scandinavia)

Göteborg hasn't gotten nearly enough attention compared to Stockholm in terms of rebuilds. Yeah... That city (and others) probably deserves more love in the meantime ! I was just pointing out that there are some new stretches of roads being built. Though Western Europe and Northern Europe hasn't go...
by YNM
13 Feb 2019 15:46
Forum: Bug reports
Topic: To low bridges for the heavy haul dlc
Replies: 3
Views: 308

Re: To low bridges for the heavy haul dlc

I've encountered a similar problem when passing underneath the M25 J3 roundabout / on westbound M20 within J1 - the east side bridge of the roundabout seem to be too low to pass the 61 tonnes locomotive cargo, but I can clear the west side. Not sure if it has something to do with TCP, or with settin...
by YNM
12 Feb 2019 15:30
Forum: Map mods
Topic: [REL] Sardinia map 0.9.1
Replies: 38
Views: 16422

Re: [REL] Sardinia map 0.9.1

The Bergen issue is of course fixed, so the base file can be placed anywhere. For some odd reason, I still got the issue even using what is written in the mod manager as Base version 0.9.1 and Ferry connection version 0.9a. But I suppose that the earlier fix still works - just put it below ProMods,...
by YNM
11 Feb 2019 17:45
Forum: Development updates and Q&A
Topic: Development on version 2.x (Baltics merge)
Replies: 115
Views: 21144

Re: Development on version 2.x (Baltics merge)

I like the new bridge abutments ! Would it be used elsewhere where appropriate ?
by YNM
11 Feb 2019 08:41
Forum: Development updates and Q&A
Topic: Development on version 2.x (British Isles Edition)
Replies: 2594
Views: 638688

Re: Development on version 2.x (British Isles Edition)

I think we have to consider that some areas are not well-suited for HGVs, and the residents would rather have them stay out of it... for example, a city center high street.

Ellesmere Port and other industrial areas around Chester could be included however, though it'd probably be under Liverpool.
by YNM
08 Feb 2019 21:20
Forum: Development updates and Q&A
Topic: Development on version 2.x (British Isles Edition)
Replies: 2594
Views: 638688

Re: Development on version 2.x (British Isles Edition)

Another option would be to use the M11 - A14(M) - A1(M), but only after the A14 upgrade work is done.
by YNM
01 Feb 2019 16:52
Forum: Development updates and Q&A
Topic: Development on version 2.x (Finland Edition)
Replies: 1575
Views: 347837

Re: Development on version 2.x (Finland Edition)

Yeah, I did thought SCS added it. The real name of the stretch as I found out is Turun Kehätie (Turku Ring Road), previously used as a part of Route 40. Turku Harbour could stay as a showpiece, but as with Värtahamnen, it doesn't serve the mainly needed routes anymore... unless for the ferry service...
by YNM
01 Feb 2019 09:48
Forum: Development updates and Q&A
Topic: Development on version 2.x (Finland Edition)
Replies: 1575
Views: 347837

Re: Development on version 2.x (Finland Edition)

Is there any chance that Naantali and the Omfartsvägen around Turku be added ? I've noticed that some of the ferries to downtown Turku has been re-routed to Naantali, and route E18 has been moved to go through Omfartsvägen.
by YNM
01 Feb 2019 09:37
Forum: Development updates and Q&A
Topic: Development on version 2.x (Baltics merge)
Replies: 115
Views: 21144

Re: Development on version 2.x (Baltics merge)

Roads in Russian Mainland has been the jurisdictions of RusMap, and for the time being it'll remain as such.

Let's say that ProMods intrusion to Murmansk and the Kola Peninsula has caused... quite a stir for some ETS2 enthusiasts. And that area has it's own development thread in this forum.