Search found 240 matches

by gregory.huizer
09 Apr 2018 19:23
Forum: ETS2 Map mods
Topic: [WIP] Rotterdam Map on 1:1 Scale
Replies: 174
Views: 63862

Re: [WIP] Rotterdam Map on 1:1 Scale

With a lot of stuff happening I'm not yet talking about a release date...
by gregory.huizer
09 Apr 2018 10:57
Forum: ETS2 Map mods
Topic: [WIP] Rotterdam Map on 1:1 Scale
Replies: 174
Views: 63862

Re: [WIP] Rotterdam Map on 1:1 Scale

On the horizon... When you make a map of a mainly flat surface you can't just cut the map off in viewing distance... @ Heinenoord, Zuid-Holland, Netherlands.

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by gregory.huizer
07 Mar 2018 09:42
Forum: ProMods Academy
Topic: export map as SBD and OBJ
Replies: 3
Views: 1724

Re: export map as SBD and OBJ

@Vøytek When I read this I wonder if it's possible to make custom drop-off points that way at say like gasstations when I'm not using gasstation prefabs?
So creating companies like: Shell gasstation, BP gasstation, etc.
Please PM me if you could assist me/teach me how to do this.
Thanx in advance.
by gregory.huizer
21 Jan 2018 13:01
Forum: ETS2 Map mods
Topic: [WIP] Rotterdam Map on 1:1 Scale
Replies: 174
Views: 63862

Re: [WIP] Rotterdam Map on 1:1 Scale

Some more resculpting and optimizing...

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by gregory.huizer
20 Jan 2018 14:58
Forum: ProMods Academy
Topic: <ERROR> Unable to register instance cluster(s) for item...
Replies: 0
Views: 1146

<ERROR> Unable to register instance cluster(s) for item...

I've got a lot of these errors in my log... I use grass_flowers1_main_fr.mat and using it as terrain and brush generates these errors: 00:00:21.905 : <WARNING> [instancing] Unable to register new cluster for '/model2/vegetation/grass/fr_grass_sward.pmd', the instanced item has reached its cluster li...
by gregory.huizer
30 Dec 2017 22:57
Forum: ETS2 Map mods
Topic: [WIP] Rotterdam Map on 1:1 Scale
Replies: 174
Views: 63862

Re: [WIP] Rotterdam Map on 1:1 Scale

Resculpting parts of my map and working on optimization...

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by gregory.huizer
16 Dec 2017 14:29
Forum: ProMods Academy
Topic: Can't make/change templates in sign editor?
Replies: 38
Views: 9639

Re: Can't make/change templates in sign editor?

I guess I got it now...
If you are in the sign editor and right-click on the board you get the option "Edit board"... ;)
Thankx!
by gregory.huizer
16 Dec 2017 10:52
Forum: ProMods Academy
Topic: Can't make/change templates in sign editor?
Replies: 38
Views: 9639

Re: Can't make/change templates in sign editor?

I thought I resaved all my signs, but it's still giving me the same error:
<ERROR> append_components(): Board template for area ml1 not found

I was able to save a new sign template but not able to change the template in any way possible.
by gregory.huizer
15 Dec 2017 09:39
Forum: ProMods Academy
Topic: Can't make/change templates in sign editor?
Replies: 38
Views: 9639

Re: Can't make/change templates in sign editor?

Who is still not able to create new sign templates? User avatar Komat SCS Software Posts: 745 Joined: 26 Nov 2012 10:22 Contact: Contact Komat Re: Game updates [ETS2] #85 Unread post by Komat » 13 Dec 2017 13:10 1.30.1.14 Linux: Workaround for Mesa 17.2 driver not advertising sRGB capable framebuffe...
by gregory.huizer
07 Dec 2017 10:56
Forum: ProMods Academy
Topic: Can't make/change templates in sign editor?
Replies: 38
Views: 9639

Re: Can't make/change templates in sign editor?

@Mandelsoft That you can't make a new board after you've made a new sign template is clear...
Hopefully they support us map makers and will fix this issue somewhere in the very near future.

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