Search found 11 matches
- 28 Aug 2018 11:04
- Forum: ProMods Academy
- Topic: Help with texturing
- Replies: 1
- Views: 454
Help with texturing
Can somebody of developers of ProMods capture video about texturing and baking models for map editor. Because, I think, many junior map developers, modellers and moders have the same problem - you do all as in tutorial, but texture is very bad. If you can, please do it. Many people will say big than...
- 16 Aug 2018 11:39
- Forum: ProMods Academy
- Topic: Developing map in team
- Replies: 4
- Views: 769
Re: Developing map in team
And I have one more problem. My map expands Przemysl and makes road to Lviv(road M11), but after save I get 825 rewriten sectors for 800MB. So, which sectors I have to share.
- 16 Aug 2018 09:12
- Forum: ProMods Academy
- Topic: Developing map in team
- Replies: 4
- Views: 769
Re: Developing map in team
OK, we won't work in same sector. So, if he finished his work, how can I connect our sectors.
- 15 Aug 2018 07:38
- Forum: ProMods Academy
- Topic: Developing map in team
- Replies: 4
- Views: 769
Developing map in team
So, my friend can make my map with me, but how we can do it? How we can develop one map in team of 2 or 3 developers. How ProMods team did that?
- 14 Aug 2018 07:25
- Forum: ProMods Academy
- Topic: ETS 2 Objects visibility bug
- Replies: 2
- Views: 487
Re: ETS 2 Objects visibility bug
Yeah, thank you, it works now.
- 13 Aug 2018 20:37
- Forum: ProMods Academy
- Topic: ETS 2 Objects visibility bug
- Replies: 2
- Views: 487
ETS 2 Objects visibility bug
I've got strange bug on my map of Ukraine, that I'm building:
https://www.youtube.com/watch?v=HOKbtnmnWbQ
The same bug is in game on test profile(created automaticaly using Run map)
https://www.youtube.com/watch?v=HOKbtnmnWbQ
The same bug is in game on test profile(created automaticaly using Run map)
- 07 Aug 2018 07:14
- Forum: ProMods Academy
- Topic: Make my map compatible with ProMods
- Replies: 10
- Views: 1586
Re: Make my map compatible with ProMods
From Lviv region. I wanted to start from M10 road(throught Krokovez, Yavoriv, Novoyavorivsk and then go to Lviv), but there aren't some Polish cities on this road. So maybe first road will be M11. On it I only nedd to build a small part of Polish road, and then build Ukraine road M11 throught cities...
- 06 Aug 2018 16:33
- Forum: ProMods Academy
- Topic: Make my map compatible with ProMods
- Replies: 10
- Views: 1586
Re: Make my map compatible with ProMods
They'll need Promods in any case, because I'm going to expand promods roads. This mod will be like Project Balcans, as addon to default promods. In this topic I wanted to find out legal point of this. P.S. Sorry for my English. So I can use your assets and expand your roads without any legality prob...
- 06 Aug 2018 11:37
- Forum: ProMods Academy
- Topic: Make my map compatible with ProMods
- Replies: 10
- Views: 1586
Re: Make my map compatible with ProMods
And I can post this map then in public acess. And what about using assets?
- 06 Aug 2018 07:36
- Forum: ProMods Academy
- Topic: Make my map compatible with ProMods
- Replies: 10
- Views: 1586
Re: Make my map compatible with ProMods
I know that I need to edit europe module, but this map will require Promods, because original game and Going East DLC don't have border with Ukraine. So I need to make it as Promods plugin. Because of this I ask that can I do this and how to do? Do I nedd to put promods files in mod folder and do al...