Search found 20 matches
- 26 Feb 2019 13:48
- Forum: Questions & Feedback ETS2
- Topic: Asset Credit and Copyright Manners
- Replies: 5
- Views: 1086
Re: Asset Credit and Copyright Manners
Well that sounds lovely, but I'm working on improving Paris and finishing the area of Orlèans that SCS left unfinished, I plan to make some intersections more accurate, that is what I plan for version 0.1. And ScuL yeah, that's what I said, sorta. Altough that its a nice idea, making a mod that does...
- 26 Feb 2019 06:19
- Forum: Questions & Feedback ETS2
- Topic: Asset Credit and Copyright Manners
- Replies: 5
- Views: 1086
Re: Asset Credit and Copyright Manners
That's what I thought. I'm making a mod modifing France which won't be compatible to Promods so I just wanted to make sure if I can use an asset or 2 with your permission but I guess that I will try to do so myself in some complicated way.
- 25 Feb 2019 19:38
- Forum: Questions & Feedback ETS2
- Topic: Asset Credit and Copyright Manners
- Replies: 5
- Views: 1086
Asset Credit and Copyright Manners
Hello all Promods members! Lets say I'm developing a new map mod and I want to use the colored crane variants made by the Promods team,
1. Do I have just to give them credit?
2. Do I have to ask the founders of promods?
3. cant do any of the 2 other options?
Best Regards, not USSR.
1. Do I have just to give them credit?
2. Do I have to ask the founders of promods?
3. cant do any of the 2 other options?
Best Regards, not USSR.
- 15 Feb 2019 22:10
- Forum: ProMods Academy
- Topic: A few questions about mapping
- Replies: 4
- Views: 1971
Re: A few questions about mapping
Its because its a 4 way intersection prefab. Make it 3 way, excluding the blocked street and them use decorations to make it look like the blocked street is connected to the prefab.
- 15 Feb 2019 17:17
- Forum: ProMods Academy
- Topic: Modding Q&A
- Replies: 892
- Views: 263499
Re: Modding Q&A
If Iets say modify one sector at France to add a new city, how do I save it properly as a non standalone map properly? What do the mod folder has to include and what should be made there? Thanks.
- 14 Jan 2019 11:01
- Forum: Development updates and Q&A ETS2
- Topic: Development on version 2.x (Northern Scandinavia)
- Replies: 944
- Views: 448711
- 14 Jan 2019 09:58
- Forum: ETS2 Map mods
- Topic: [REL] Mediterranean Map 0.1
- Replies: 267
- Views: 117338
Re: [WIP] Mediterranean Map
@NewCoolMapper No need to repeat what @MandelSoft had just said... Specialty considering you don't have any relation with SCS whereas @MandelSoft is a map developer for them. Yes but it was teased by Carthoo, by the way, also in SCS Sodtware's livestream in 20 December 2018, they ate pizza, maybe i...
- 14 Jan 2019 09:04
- Forum: Off-topic
- Topic: Broshuis Event, Kampen - Holland chat with SCS
- Replies: 5
- Views: 1506
Re: Broshuis Event, Kampen - Holland chat with SCS
So, yesterday my girlfriend and i have been visiting this Broshuis event. It's a "0pen door day" of this huge manufacturing plant of Broshuis. This company builds special transport trailers. You can see their products here: https://www.broshuis.com/home.html It was a huge event, many peop...
- 21 Oct 2018 09:54
- Forum: Development updates and Q&A ETS2
- Topic: Ukraine Development
- Replies: 903
- Views: 381042
Re: Development on version 2.x (Western Ukraine Project)
Very nice, I wanted to drive around Ukraine because there are Poland, Belarus, Russia and Balkans but not Ukraine!! It's near Poland so why it's not added yet?!But I have question. Because this topic has been started 3 years ago; it's still in development and today you making map of Ukraine? Becaus...
- 22 Aug 2018 19:18
- Forum: Development updates and Q&A ETS2
- Topic: Ukraine Development
- Replies: 903
- Views: 381042
Re: Development on version 2.x (Western Ukraine Project)
As russia or ukraine?AoiWithAStar wrote: ↑22 Aug 2018 11:42Crimea will be covered by Southern Region from what I know so it should be fine either way.