Search found 55 matches
- 14 May 2019 05:50
- Forum: ETS2 Map mods
- Topic: [REL] Mediterranean Map 0.1
- Replies: 266
- Views: 115294
Re: [WIP] Mediterranean Map
Hello @rafa.martiínez. We're working at Morocco and Algeria right now, as AfroMap is working at Tunis. However, we're trying to cooperate and make a merge. Most of you haven't noticed it yet, but the Download for Sardinia has been taken down today on the medmap website. We're adapting the Download W...
- 05 May 2019 08:27
- Forum: ETS2 Map mods
- Topic: [REL] Mediterranean Map 0.1
- Replies: 266
- Views: 115294
Re: [WIP] Mediterranean Map
As already mentioned,
we will work on Italian Cities and start working at North Africa.
Corsica may be not worked on, as SCS will do it (e.g the easter egg at the ferry)
we will work on Italian Cities and start working at North Africa.
Corsica may be not worked on, as SCS will do it (e.g the easter egg at the ferry)
- 02 Feb 2019 16:41
- Forum: ETS2 Map mods
- Topic: [CLOSED] Project Oceania (ETS2 1:19 Map-Addon)
- Replies: 73
- Views: 22660
- 27 Jan 2019 18:40
- Forum: ETS2 Map mods
- Topic: [CLOSED] Project Oceania (ETS2 1:19 Map-Addon)
- Replies: 73
- Views: 22660
Re: [WIP] Project Oceania (ETS2 1:19 Map-Addon
Have you figured out how to convert normal prefabs into UK ones yet poland.ball? And if not would map development be at risk? Also, what cities and roads are you planning on including? (Assuming you’ve planned them out already) And finally, do you have a team working on the map or plan on forming a...
- 27 Jan 2019 13:19
- Forum: ETS2 Map mods
- Topic: [CLOSED] Project Oceania (ETS2 1:19 Map-Addon)
- Replies: 73
- Views: 22660
Re: [WIP] Project Oceania (ETS2 1:19 Map-Addon
^ No worries. It will be approx. compatible with all current existing maps.
- 25 Jan 2019 20:28
- Forum: ETS2 Map mods
- Topic: [CLOSED] Project Oceania (ETS2 1:19 Map-Addon)
- Replies: 73
- Views: 22660
Re: [WIP] Project Oceania (ETS2 1:19 Map-Addon
^
hOw shOulD wE uSe 5M fOrKs wHeN thErE aRe nO FoRkS fRoM fLd oUt tHere
Thats why I posted the thingy about the uk prefabs in Academy. Without turning the regular ones to UK ones, I can't continue.
hOw shOulD wE uSe 5M fOrKs wHeN thErE aRe nO FoRkS fRoM fLd oUt tHere
Thats why I posted the thingy about the uk prefabs in Academy. Without turning the regular ones to UK ones, I can't continue.
- 21 Jan 2019 18:45
- Forum: ProMods Academy
- Topic: [Prefab Stuff] Turning regular prefabs into UK ones
- Replies: 0
- Views: 709
[Prefab Stuff] Turning regular prefabs into UK ones
Hello, firstly, i'm sorry for creating again a new topic. Secondly, I have FLD prefabs but one BIG problem. There are a bunch of nice prefabs, well, they are normal ones. Due I'm working on australia, I'd really like to have some prefabs into UK ones. Is someone here which could teach a blender noob...
- 20 Jan 2019 17:43
- Forum: ETS2 Map mods
- Topic: [CLOSED] Project Oceania (ETS2 1:19 Map-Addon)
- Replies: 73
- Views: 22660
- 19 Jan 2019 18:18
- Forum: Questions & Feedback ETS2
- Topic: [Central] Free download questions
- Replies: 2089
- Views: 392943
Re: Download problem
^ Remove :O I'd rather just turn it off and try installing.
- 19 Jan 2019 17:44
- Forum: ProMods Academy
- Topic: [Modding] Country Definition
- Replies: 2
- Views: 936
Re: [Modding] Country Definition
^ I have it already.^
EDIT: LOL. I know what the mistake was.
My country.aus.sii had this config:
SiiNunit
{
@include "/country/australia.sii"
}
Well, the / before country made the game to not load it.
Thanks for helping!
EDIT: LOL. I know what the mistake was.
My country.aus.sii had this config:
SiiNunit
{
@include "/country/australia.sii"
}
Well, the / before country made the game to not load it.
Thanks for helping!