Search found 124 matches
- 19 Sep 2015 16:50
- Forum: Off-topic
- Topic: Cities: Skylines discussion
- Replies: 402
- Views: 80068
Re: Cities: Skylines discussion
Is there a petrol station mod? Only for scenery, obviously
- 19 Sep 2015 15:17
- Forum: ProMods Academy
- Topic: Mapping Q&A
- Replies: 129
- Views: 27362
Re: Mapping Q&A
Hmm that's a very interesting error. what I would normally try is to switch off high poly road (but it's off already). Right now I see no reasons for the game to crash tbh. Maybe try to name the railing .new0001. Maybe there is something with the model that prevents it from being added like that? Y...
- 18 Sep 2015 19:36
- Forum: ProMods Academy
- Topic: Mapping Q&A
- Replies: 129
- Views: 27362
Re: Mapping Q&A
Made a video to semplify things
- 18 Sep 2015 14:20
- Forum: Italiano
- Topic: Ciao: Dove sono finiti gli italiani?
- Replies: 50
- Views: 23672
Re: Ciao: Dove sono finiti gli italiani?
Trevigiano
Re: Windows10
I only dabbled with it a little and with only two of the programs Kodi is compatible with, but the principle goes: You install the server software on the computer with the TV tuner card. The server software handles all the interactions with the Tuner card itself: controlling the individual tuners, ...
- 18 Sep 2015 13:35
- Forum: ProMods Academy
- Topic: Mapping Q&A
- Replies: 129
- Views: 27362
Re: Mapping Q&A
If 141 is available it's alright. I would suggest something more unique. Example: we use often stuff like pm001 orso. Also if you get errors it would be usefull if you add the log so we can have a better look at your issues. Well, this is the log but I think no main errors are showed: 00:00:22.768 ...
Re: Windows10
And how does this server software work?jdenm8 wrote:Kodi (formerly XBMC) has similar functionality, but it interacts with an external TV Server program, not with the card directly. Not all TV Tuners are supported either, it varies according to the server software you're using.
- 17 Sep 2015 17:11
- Forum: ProMods Academy
- Topic: Mapping Q&A
- Replies: 129
- Views: 27362
Re: Mapping Q&A
Are you sure that there is no error in the log? Even if you exit manually there is probably a reason why the game gave such an error. The syntax of the railing is correct, no idea if the id 141 is available though. No, the railings end at 140. I typed "141" What should I write there inste...
- 17 Sep 2015 17:07
- Forum: Off-topic
- Topic: Winter (and Christmas) is coming!
- Replies: 42
- Views: 8444
Re: Winter (and Christmas) is coming!
Wow, here in the UK they usually close schools if there's 1cm of snow, and it's -1C :P :lol: Really? That reminds me of the time when i was listening to EuroTruck Radio and a British DJ was complaining how bloody cold it is; 7 degrees Celsius. The next morning Valga was at -19C.... :lol: atleast we...
- 17 Sep 2015 16:49
- Forum: ProMods Academy
- Topic: Mapping Q&A
- Replies: 129
- Views: 27362
Re: Mapping Q&A
Did you put it in your mod as railing.sii? Because that is defo an issue. Also when having issues the error lines from the log are more usefull then a standard abort screen. There're no errors in the game log because the game doesen't crash; it only makes me exit manually after that warning. Anyway...