Search found 79 matches

by FunTrucker_18
20 Apr 2020 09:51
Forum: Map mods
Topic: [REL] Road to Aral - A Great Steppe Addon v1.1
Replies: 110
Views: 28421

Re: [REL] Road to Aral - A Great Steppe Addon v1.1

I guess so, he didn't tell any details and I did not ask tbh. Don't wanted to bother him. He was just like "I'm working in these sectors" :lol:
by FunTrucker_18
14 Apr 2020 21:23
Forum: Map mods
Topic: [REL] Road to Aral - A Great Steppe Addon v1.1
Replies: 110
Views: 28421

Re: [REL] Road to Aral - A Great Steppe Addon v1.1

Yep, the invisible walls are gone. From now on, there will be only error corrections as 09_kz works in this area.
by FunTrucker_18
14 Apr 2020 16:09
Forum: Map mods
Topic: [REL] Road to Aral - A Great Steppe Addon v1.1
Replies: 110
Views: 28421

Re: [REL] Road to Aral - A Great Steppe Addon v1.1

1st Post updated. Did some small error corrections. Nothing new added.
by FunTrucker_18
14 Apr 2020 15:52
Forum: Map mods
Topic: [REL] RusMap 2.1 [1.37.x]
Replies: 3602
Views: 1469605

Re: [REL] RusMap 2.0 [1.36.x]

Sergey is cool, tho. Don't know what's his secret but once he starts a project he finishes it pretty fast. And he really does a clean job. 8-)
by FunTrucker_18
07 Apr 2020 14:41
Forum: Development updates and Q&A
Topic: Development on version 2.x (Black Sea Merge)
Replies: 428
Views: 129715

Re: Development on version 2.x (Black Sea Merge)

Of course, this will likely contain the adaption to the DLC.
by FunTrucker_18
02 Apr 2020 18:22
Forum: Development updates and Q&A
Topic: Development on version 2.x (Black Sea Merge)
Replies: 428
Views: 129715

Re: Development on version 2.x (Black Sea Merge)

@brainiac Yeah, would agree. They probably split the DLC for many reasons. But we will see. :)
by FunTrucker_18
02 Apr 2020 10:16
Forum: Development updates and Q&A
Topic: Development on version 2.x (Black Sea Merge)
Replies: 428
Views: 129715

Re: Development on version 2.x (Black Sea Merge)

BLKSEA? Or is it too long?

Just out of interest: Did anybody noticed that this DLC is named "dlc_balkan_e" internally? "E" standing for... East, maybe? I hope yes - that would mean that some day we could get "balkan_w". What the Devs think about it. Would be great to know. :lol:
by FunTrucker_18
29 Mar 2020 21:21
Forum: Development updates and Q&A
Topic: Development on version 2.x (Black Sea Merge)
Replies: 428
Views: 129715

Re: Development on version 2.x (Black Sea Merge)

I guess he means that some signs doesn't match the real ones. I can't tell tho. Never been to Romania. But I can say, most Turkish and Bulgarian signs match the real ones. :lol:
by FunTrucker_18
25 Mar 2020 20:42
Forum: Development updates and Q&A
Topic: Development on version 2.x (Black Sea Merge)
Replies: 428
Views: 129715

Re: Development on version 2.x (Black Sea Merge)

City is called İstanbul and it's historic names are "Constantinople" and "Byzantium". I guess there's not much to say.