Hello,
that part of the customs check is reserved for cars. Trucks must use the other two booths that you can access by keeping right all the way through.
Search found 36 matches
- 12 Jan 2021 20:35
- Forum: Questions & Feedback ETS2
- Topic: Troll Booth Issues
- Replies: 1
- Views: 1125
- 28 May 2020 18:18
- Forum: Off-topic
- Topic: Hungarian signage font
- Replies: 4
- Views: 1625
Re: Hungarian signage font
Yes, I looked for it too both with Whatthefont and Wikipedia (I think your quote is from the article Comparison of European Road Signs). What you've sent is interesting, I didn't know DIN-1451 had a wide variant, it's kinda far from the Hungarian font's, it looks very cool though. I might try and re...
- 27 May 2020 14:29
- Forum: Off-topic
- Topic: Hungarian signage font
- Replies: 4
- Views: 1625
Hungarian signage font
Hello guys, I have a pretty weird request from you. So, I like simple, modernish fonts and the one used on Hungarian signs is one of them. It looks pretty cool, it's like DIN-1451 (known in Windows 10 as Bahnschrift) but even more... geometric so to say and the widths don't change. I'd like to ask, ...
- 25 Apr 2020 13:00
- Forum: Questions & Feedback ETS2
- Topic: Most bad areas in Promods map
- Replies: 7
- Views: 1283
Re: Most bad areas in Promods map
Huh, I think that Slovakia is quite decent, at least the roads winding through the Low Tatras, it's one of my favorite pre-Scandinavia old SCS parts. I could also easily recognize parts like Zvolen. The signage is quite inaccurate and the cities are samey, but outside of that, I like driving there.
- 17 Apr 2020 19:37
- Forum: Fixed bugs ETS2
- Topic: [Fixed] [#22929] [2.45] Świnoujście, world hole
- Replies: 2
- Views: 367
[Fixed] [#22929] [2.45] Świnoujście, world hole
https://imgur.com/KLkjHKv
game.log: https://pastebin.com/kv3SBHNW
Coordinates: (sec+0003-0005);14029.4;42.4279;-17575.7;1.96299;-0.0749634
game.log: https://pastebin.com/kv3SBHNW
Coordinates: (sec+0003-0005);14029.4;42.4279;-17575.7;1.96299;-0.0749634
- 17 Apr 2020 19:36
- Forum: Fixed bugs ETS2
- Topic: [Fixed] [#22863] [2.45] Floating road marking near Świnoujście
- Replies: 2
- Views: 349
[Fixed] [#22863] [2.45] Floating road marking near Świnoujście
game.log:
Coordinates: (sec+0003-0005);15320.4;41.9059;-17156.4;2.03437;-0.130103
- 17 Apr 2020 19:34
- Forum: Fixed bugs ETS2
- Topic: [Fixed] [#21222] [2.45] Pedestrian crossing disappears, Thessaloniki
- Replies: 4
- Views: 538
[Fixed] [#21222] [2.45] Pedestrian crossing disappears, Thessaloniki
game.log:
Coordinates: (sec+0012+0013);51160.9;10.3511;55482.5;-2.75201;-0.234202
- 17 Apr 2020 19:33
- Forum: Fixed bugs ETS2
- Topic: [Fixed] [#22862] [2.45] Autobahn 20, bollards collide with crash barrier
- Replies: 2
- Views: 385
[Fixed] [#22862] [2.45] Autobahn 20, bollards collide with crash barrier
Note: The bollards around the one on the screenshot also have the issue.
game.log:
Coordinates: (sec+0002-0004);11892.4;25.8372;-14857.1;0.80638;-0.172883
game.log:
Coordinates: (sec+0002-0004);11892.4;25.8372;-14857.1;0.80638;-0.172883
- 17 Apr 2020 19:31
- Forum: Fixed bugs ETS2
- Topic: [Fixed] [#22927][2.45] Floating road markings, Szczecin
- Replies: 2
- Views: 367
[Fixed] [#22927][2.45] Floating road markings, Szczecin
Note: many of the area's junctions have the same issue, just less prominently.
game.log:
Coordinates: (sec+0003-0004);14685;43.9471;-15232.5;0.115735;-0.0116089
game.log:
Coordinates: (sec+0003-0004);14685;43.9471;-15232.5;0.115735;-0.0116089
- 17 Apr 2020 19:29
- Forum: Fixed bugs ETS2
- Topic: [Fixed] [#22926] [2.45] Szczecin, floating sidewalk
- Replies: 2
- Views: 455
[Fixed] [#22926] [2.45] Szczecin, floating sidewalk
https://imgur.com/s6NwBnO
game.log: https://pastebin.com/kv3SBHNW
Coordinates: (sec+0003-0004);14140.6;38.9879;-14986.1;-2.19959;-0.0922325
game.log: https://pastebin.com/kv3SBHNW
Coordinates: (sec+0003-0004);14140.6;38.9879;-14986.1;-2.19959;-0.0922325