Search found 36 matches

by Akosjun
12 Jan 2021 20:35
Forum: Questions & Feedback ETS2
Topic: Troll Booth Issues
Replies: 1
Views: 1125

Re: Troll Booth Issues

Hello,
that part of the customs check is reserved for cars. Trucks must use the other two booths that you can access by keeping right all the way through.
by Akosjun
28 May 2020 18:18
Forum: Off-topic
Topic: Hungarian signage font
Replies: 4
Views: 1625

Re: Hungarian signage font

Yes, I looked for it too both with Whatthefont and Wikipedia (I think your quote is from the article Comparison of European Road Signs). What you've sent is interesting, I didn't know DIN-1451 had a wide variant, it's kinda far from the Hungarian font's, it looks very cool though. I might try and re...
by Akosjun
27 May 2020 14:29
Forum: Off-topic
Topic: Hungarian signage font
Replies: 4
Views: 1625

Hungarian signage font

Hello guys, I have a pretty weird request from you. So, I like simple, modernish fonts and the one used on Hungarian signs is one of them. It looks pretty cool, it's like DIN-1451 (known in Windows 10 as Bahnschrift) but even more... geometric so to say and the widths don't change. I'd like to ask, ...
by Akosjun
25 Apr 2020 13:00
Forum: Questions & Feedback ETS2
Topic: Most bad areas in Promods map
Replies: 7
Views: 1283

Re: Most bad areas in Promods map

Huh, I think that Slovakia is quite decent, at least the roads winding through the Low Tatras, it's one of my favorite pre-Scandinavia old SCS parts. I could also easily recognize parts like Zvolen. The signage is quite inaccurate and the cities are samey, but outside of that, I like driving there.
by Akosjun
17 Apr 2020 19:37
Forum: Fixed bugs ETS2
Topic: [Fixed] [#22929] [2.45] Świnoujście, world hole
Replies: 2
Views: 367

[Fixed] [#22929] [2.45] Świnoujście, world hole

https://imgur.com/KLkjHKv

game.log: https://pastebin.com/kv3SBHNW
Coordinates: (sec+0003-0005);14029.4;42.4279;-17575.7;1.96299;-0.0749634
by Akosjun
17 Apr 2020 19:36
Forum: Fixed bugs ETS2
Topic: [Fixed] [#22863] [2.45] Floating road marking near Świnoujście
Replies: 2
Views: 349

[Fixed] [#22863] [2.45] Floating road marking near Świnoujście



game.log:
Coordinates: (sec+0003-0005);15320.4;41.9059;-17156.4;2.03437;-0.130103
by Akosjun
17 Apr 2020 19:34
Forum: Fixed bugs ETS2
Topic: [Fixed] [#21222] [2.45] Pedestrian crossing disappears, Thessaloniki
Replies: 4
Views: 538

[Fixed] [#21222] [2.45] Pedestrian crossing disappears, Thessaloniki



game.log:
Coordinates: (sec+0012+0013);51160.9;10.3511;55482.5;-2.75201;-0.234202
by Akosjun
17 Apr 2020 19:33
Forum: Fixed bugs ETS2
Topic: [Fixed] [#22862] [2.45] Autobahn 20, bollards collide with crash barrier
Replies: 2
Views: 385

[Fixed] [#22862] [2.45] Autobahn 20, bollards collide with crash barrier

Note: The bollards around the one on the screenshot also have the issue.


game.log:
Coordinates: (sec+0002-0004);11892.4;25.8372;-14857.1;0.80638;-0.172883
by Akosjun
17 Apr 2020 19:31
Forum: Fixed bugs ETS2
Topic: [Fixed] [#22927][2.45] Floating road markings, Szczecin
Replies: 2
Views: 367

[Fixed] [#22927][2.45] Floating road markings, Szczecin

Note: many of the area's junctions have the same issue, just less prominently.


game.log:
Coordinates: (sec+0003-0004);14685;43.9471;-15232.5;0.115735;-0.0116089
by Akosjun
17 Apr 2020 19:29
Forum: Fixed bugs ETS2
Topic: [Fixed] [#22926] [2.45] Szczecin, floating sidewalk
Replies: 2
Views: 455

[Fixed] [#22926] [2.45] Szczecin, floating sidewalk

https://imgur.com/s6NwBnO

game.log: https://pastebin.com/kv3SBHNW
Coordinates: (sec+0003-0004);14140.6;38.9879;-14986.1;-2.19959;-0.0922325

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