Search found 44 matches
- 15 Aug 2020 21:35
- Forum: Development updates and Q&A ETS2
- Topic: Middle East Development
- Replies: 1246
- Views: 403958
Re: Development on Add-ons (Middle-East Add-on v2.x)
Hello, Some work done today on Middle-East addon with first views of the city of Mersin, Turkey However, this will not be ready for next version 2.50 ... Mersin1.jpg Mersin2.jpg Mersin3.jpg Regards, There is no israel flag on mersin port remove it please! or replace it with cyprus flag mr.platypus ...
- 08 Aug 2020 02:10
- Forum: Development updates and Q&A ETS2
- Topic: Middle East Development
- Replies: 1246
- Views: 403958
Re: Development on Add-ons (Middle-East Add-on v2.x)
F1CFC239-D46D-4076-9CB7-4D1F19FB0965.jpeg I think Kocaeli also one of the most important city for industrial zones that should be located on this corridor :) Good luck with this plan. It would be hard i know...because im working 1:1 scale on Turkey and Turkey is the hardest country ever about terra...
- 24 Jul 2020 19:50
- Forum: ProMods Academy
- Topic: Problem with saving map on 1.38
- Replies: 3
- Views: 464
Re: Problem with saving map on 1.38
<r>No nothign was in editor log but i solved the problem. It works well now <E>:)</E><br/> <br/> <SIZE size="85"><s>[size=85]</s><COLOR color="green"><s>[color=green]</s>Şuraya eklendi 5 saat 43 dakika 21 saniye:<e>[/color]</e></COLOR><e>[/size]</e></SIZE><br/> I thought i solved for a second but it...
- 23 Jul 2020 21:01
- Forum: ProMods Academy
- Topic: Problem with saving map on 1.38
- Replies: 3
- Views: 464
Problem with saving map on 1.38
Hello guys, there is something wrong with editor but i couldnt solve yet...although i've done everything right the map can not be saved and it stuck at preparing to save window and not respond. Here pics of what i have done and from the editor; https://ibb.co/QHRLKJ7 https://ibb.co/YLXJqjc Note: Its...
- 20 May 2020 07:18
- Forum: ProMods Academy
- Topic: Bona's Editor Questions
- Replies: 8
- Views: 1111
Re: Bona's Editor Questions
Thanks SeZu! I need your help again! :roll: My problem is about the sign editor. I followed the instructions in Sign Editor: Tutorial shared by Mandelsoft. (By the way, I thank him for the tutorial.) When there is a map file (add-ons map file that I work) in the mod folder, map editor is unresponsi...
- 19 Feb 2020 18:23
- Forum: ProMods Academy
- Topic: Problem with the trajectories
- Replies: 1
- Views: 1190
Re: Problem with the trajectories
Its really complicated anymore in 1.36 because there is option “periority” that you have to set...Well i also didnt understand the actual logic of that yet...But i tkink number “1” should always be trajector that you set on main road and number “2” should be a split entrance&exit etc. And I see ...
- 22 Jan 2020 00:17
- Forum: Development updates and Q&A ETS2
- Topic: Development on version 2.x (Black Sea Merge)
- Replies: 485
- Views: 196488
Re: Development on version 2.x (Black Sea Merge)
In that article it says that on Turkish side roads get renewed every 5 years and no mentions about the date sadly. :( In this site it says that it will be open for trucks as soon as possible. http://kirklareli.gov.tr/derekoy-sinir-kapisi-tir-trafigine-acilacak (Turkish) (Kırklareli Governorship Sit...
- 16 Jan 2020 20:17
- Forum: ProMods Academy
- Topic: Modding Q&A
- Replies: 892
- Views: 263499
Re: Modding Q&A
Is that bridged intersection in real?
- 08 Jan 2020 00:36
- Forum: ProMods Academy
- Topic: Map editor Trajector Logic?
- Replies: 3
- Views: 784
Re: Map editor Trajector Logic?
oh rhabks guys i do undestrand now how it works
- 05 Jan 2020 20:39
- Forum: ProMods Academy
- Topic: Map editor Trajector Logic?
- Replies: 3
- Views: 784
Map editor Trajector Logic?
Hello guys, Here me again with another help request :) Well the question is how does trajectory(ai controller stuff) work? I mean i did understand abit logic of it. But i didnt get this... For example there is something named “periority modifier” and numbers of 1-15. so 1: Periority for cars? 2: Per...