Search found 556 matches

by bumbumek
16 Oct 2019 11:58
Forum: Gameplay issues
Topic: Strange issue with trams in France (ProMods v2.41)
Replies: 4
Views: 371

Re: Strange issue with trams in France (ProMods v2.41)

Everything is clear now. Clean profile with only ProMods enabled, reloaded three times - couldn't reproduce the bug. It was a mod conflict. The perpetrator was Piva's outdated sound mod for trams - I totally forgot I had one :D So the case is closed.
by bumbumek
15 Oct 2019 14:00
Forum: Gameplay issues
Topic: Strange issue with trams in France (ProMods v2.41)
Replies: 4
Views: 371

Re: Strange issue with trams in France (ProMods v2.41)

Yeah, it can be a mod conflict, that's why I didn't post it in bug section. I will check it this evening on a clean profile with only ProMods enabled, and let you know. But I wonder what kind of mods could do something like this? Could it be unofficial RusMap fix made by Sergey or Southern Region? D...
by bumbumek
14 Oct 2019 14:01
Forum: Gameplay issues
Topic: Strange issue with trams in France (ProMods v2.41)
Replies: 4
Views: 371

Strange issue with trams in France (ProMods v2.41)

Hi guys,

I noticed strange thing in France - trams are cut down, you can only see half of them. Just look at the pic below:

Image

Did you see something like this in your game, guys?
by bumbumek
23 Jul 2019 00:15
Forum: Polski
Topic: Dx9 vs. Dx11 wasze opinie ;)
Replies: 14
Views: 1968

Re: Dx9 vs. Dx11 wasze opinie ;)

Chętnie bym przeszedł na 11, ale wtedy odpadnie mi NVIDIA Inspector z lepszym wygładzaniem krawędzi...Z tego co wiem, to jeszcze nie wyszła aktualizacja dla Inspektora, który by działał na bibliotekach Dx11.
by bumbumek
21 Jul 2019 14:57
Forum: Map mods
Topic: [REL] Southern Region Map 7.9.0 [1.35.x] [UPD 2019-07-17]
Replies: 2069
Views: 590071

Re: [REL] Southern Region Map 7.9.0 [1.35.x] [UPD 2019-07-17]

Damn, it's all because we want to use mods :P but to be honest, I would quit with ETS2 for good, than play vanilla :mrgreen:

Thanks mate. I will read ROex forum, I will see what I can find there :)
by bumbumek
21 Jul 2019 13:35
Forum: Map mods
Topic: [REL] Southern Region Map 7.9.0 [1.35.x] [UPD 2019-07-17]
Replies: 2069
Views: 590071

Re: [REL] Southern Region Map 7.9.0 [1.35.x] [UPD 2019-07-17]

Thank you mate. But what drives me crazy is (as I was saying) that I've been using the same values in my custom map_data file for years...We witnessed new updates by SCS, also new versions for ProMods, RusMap and Southern Region, and my game didn't crash at all, even with full zoom in...
by bumbumek
21 Jul 2019 13:11
Forum: Map mods
Topic: [REL] Southern Region Map 7.9.0 [1.35.x] [UPD 2019-07-17]
Replies: 2069
Views: 590071

Re: [REL] Southern Region Map 7.9.0 [1.35.x] [UPD 2019-07-17]

Guys, I was using my own map_data file since it was introduced in one of the officiall game updates (I can't remember, almost 2 yrs ago, when values for zooming were separated from game_data? ). Everything was fine with zooming, even on 1.35 patch, until a few days ago I added Southern Region (so ca...
by bumbumek
20 Jul 2019 00:53
Forum: Map mods
Topic: [REL] Southern Region Map 7.9.0 [1.35.x] [UPD 2019-07-17]
Replies: 2069
Views: 590071

Re: [REL] Southern Region Map 7.9.0 [1.35.x] [UPD 2019-07-17]

Guys, I just noticed, that after using SuperZoom from our dear mate arayas, most of the intersections look squared, please see the screen below:

Image

What happened? Is it possible to bring back the default look of intersections?
by bumbumek
18 Jul 2019 12:10
Forum: Map mods
Topic: [REL] Southern Region Map 7.9.0 [1.35.x] [UPD 2019-07-17]
Replies: 2069
Views: 590071

Re: [REL] Southern Region Map 7.9.0 [1.35.x] [UPD 2019-07-17]

Thank you dear arayas . I deleted ui_map_always_draw_city: true line, launched the game, then I put the line back, aaaaand launched the game again - I didn't notice any differences using the map with or without ui_map_always_draw_city: true , so I don't know what does this line do. Seems kinda usele...