Search found 17 matches
- 26 Nov 2020 19:02
- Forum: Development updates and Q&A ATS
- Topic: Development on version 1.x (British Columbia Edition)
- Replies: 1063
- Views: 411348
Re: Development on version 1.x (British Columbia Edition)
The 80 kph should be 100 kph its looks like speed trap in the making highway 17 is limited access in some parts and where the traffic light can be 90kph lol
- 14 Jan 2020 17:58
- Forum: Development updates and Q&A ATS
- Topic: Development on version 1.x (British Columbia Edition)
- Replies: 1063
- Views: 411348
Re: Development on version 1.x (British Columbia Edition)
Once we have Montana than expanding east will be easier as the elevations are more straight forward. Canada map really should move east to Alberta and Saskatchewan not towards Alaska which is isolated to lower 48 and even mainland Canada.
Re: SCS Blog
Hamburg getting rebuilt from strach and other cities minor improvements it will be multi year process to rebuild the base map.
- 24 May 2018 06:20
- Forum: Questions & Feedback ATS
- Topic: Status of the Promods for ATS
- Replies: 101
- Views: 43304
Re: Status of the Promods for ATS
Mario steals it theft simple as that. ATS when scs is done update the base map then it worth looking at it again. Right now, ATS is so good that a lot less room to improve it. When ETS2 came out nobody ancipated the game being really popular and modders were adding and improving the ETS2 base map.
- 03 May 2017 20:27
- Forum: Questions & Feedback ATS
- Topic: After New Mexico, which state would you like next?
- Replies: 211
- Views: 74498
Re: After New Mexico, which state would you like next?
Like to see Utah or Oregon more natural eye candy than Texas and prefer not to have corridor map.
- 20 Nov 2016 04:51
- Forum: Questions & Feedback ATS
- Topic: ATS Promods
- Replies: 80
- Views: 38667
Re: ATS Promods
I-11 funded from Buckeye to Vegas but take 10,000 lawsuits and enviromental studies to get it past Kingman. More pressing need is road between Yuma and Ehernburg as would save time going North to South. Southern California needs rebuild the most but I-8 to I-5 takes tons of room to build it, and I-1...
- 20 Sep 2016 20:03
- Forum: Questions & Feedback ATS
- Topic: how soon will you have pro mods ats
- Replies: 26
- Views: 11559
Re: how soon will you have pro mods ats
Be patient gonna take time after the rescale. Likely tweaked the map editor after the rescale. Just learning blender and getting reaccuiqnted with Zmodeler. No point doing much till the rescale. Probadly, rather wait and see how scs approaches this because scs probadly not gonna spend a year on Wyom...
- 16 Sep 2016 17:35
- Forum: ProMods Academy
- Topic: zmod 3 building reflection read error
- Replies: 3
- Views: 1998
Re: zmod 3 building reflection read error
got it working with reflections now and got glass effect on my models. http://i1286.photobucket.com/albums/a613/angrybirdseller/ats_00089_zpsrqqquefo.jpg spelling my weak spot lol. I figure it out on zmodeler. Next step is figuring out how more modern shader system works thanks for the help. I tried...
- 14 Sep 2016 16:48
- Forum: ProMods Academy
- Topic: ETS2 prefab using it in ATS
- Replies: 9
- Views: 5469
Re: ETS2 prefab using it in ATS
Thanks, all have to try it out on my days off.
- 14 Sep 2016 16:46
- Forum: ProMods Academy
- Topic: zmod 3 building reflection read error
- Replies: 3
- Views: 1998
zmod 3 building reflection read error
http://i1286.photobucket.com/albums/a613/angrybirdseller/ats_00081_zpsyt5s099t.png I am using zmodeler 3-export just trying to get building relfection to work in game engine. The pmd file-points to -file path of /model/misc/xxarizonax/x000.mat ---so far, so good making custom file paths. The next f...