Search found 62 matches

by marknemensis
06 Jan 2018 07:30
Forum: Development updates and Q&A
Topic: Development on version 2.x (Iberian Peninsula Project)
Replies: 5070
Views: 1375036

Re: Development on version 2.x (Iberian Peninsula Project)

For some reasons i cannot see your pictures realdeal? :o
by marknemensis
03 Jan 2018 08:05
Forum: Development updates and Q&A
Topic: Development on version 2.x (Cyprus Edition)
Replies: 285
Views: 116823

Re: Development on version 2.x (Eastern Mediterranean)

Good to have you back! And nice pictures :)
by marknemensis
04 Sep 2017 14:03
Forum: Development updates and Q&A
Topic: Development on version 2.x (Iberian Peninsula Project)
Replies: 5070
Views: 1375036

Re: Development on version 2.x (Iberian Peninsula Project)

The more mods the greater impact on frames (unfortunately). :/ I have pretty descend specs on my computer, but with weather mods, jazzy ai packs, traffic density mods and offcourse promods (high drawing distance) i get between 10-20 fps in barcelona. :D But then again i have the same problem in plac...
by marknemensis
20 Mar 2017 14:51
Forum: Development updates and Q&A
Topic: Development on version 2.x (Barents Sea Extension)
Replies: 845
Views: 331132

Re: Development on version 2.x (Barents Sea Extension)

Amazing! just... Nope, i really can't find the words to describe this perfection! :D
by marknemensis
21 Sep 2016 10:53
Forum: Development updates and Q&A
Topic: Development on version 2.x (Northern Scandinavia)
Replies: 839
Views: 338231

Re: Development on version 2.x (Northern Scandinavia)

That's a great plan! And those pics are awesome. :)
by marknemensis
04 Jun 2016 15:08
Forum: Development updates and Q&A
Topic: Development on version 2.x (Project Euromir)
Replies: 1971
Views: 576643

Re: Development on version 2.x (Project Euromir)

Callipso's idea is pretty good actually. They used same style on scandinavia DLC, but SCS didn't really pay much attention on the signage. Let's take göteborg for example: There is this one industry something like 100 km north and it's called överby or uddevalla? Well anyway, it is still marked as g...
by marknemensis
18 Oct 2015 10:35
Forum: Development updates and Q&A
Topic: Development on version 2.x (Finland Edition)
Replies: 1655
Views: 465223

Re: Development on version 2.x (Finland edition)

I got my HQ at jyväskylä and i've driven from jyväskylä to stockholm and back so many times that i can't even count,
yet still i don't get bored to that route! :D Don't know what it is, maybe because it's finland?
But when 4 road from jyväskylä to Tornio is ready then i'm pretty happy! ;)
by marknemensis
29 Sep 2015 14:42
Forum: Development updates and Q&A
Topic: Development on version 2.x (Project Euromir)
Replies: 1971
Views: 576643

Re: Development on version 2.x (Project Euromir)

ProMods will contain the 4 connections with barriers, whoever installs RusMap will get the same sectors but without the barriers, so they can continue driving. I am coordinating this with the author of RusMap. Well i actually have(had) two profiles. one for promods only and second with pro and rusm...
by marknemensis
24 Sep 2015 15:15
Forum: Development updates and Q&A
Topic: Development on version 2.x (Assets & General Improvements)
Replies: 674
Views: 210109

Re: Development on version 2.x (Assets & General Improvement

One can always changes the DEF and set the date to another day. Hmm, do you have any source or an easy tut to do that? Well there is a env(iroment) data.sii file in a def folder and following line: - day_in_year: 172 (it is june 21st) But if you set another day and make a mod of it, i don't think i...
by marknemensis
23 Sep 2015 07:02
Forum: Development updates and Q&A
Topic: Development on version 2.x (Iceland Edition)
Replies: 2899
Views: 713116

Re: Development on version 2.x (Iceland edition)

OMG! :shock: Absolutely amazing stuff!

BTW, have you guys done something for that "too much traffic for iceland" crossing at seydisfjordur ferry?
Purno was talking about adding traffic lights there or somewhere further the road.. :)