Search found 245 matches

by bricksathome
13 Dec 2019 08:55
Forum: Questions & Feedback
Topic: Road to Black Sea and Promods compatibility
Replies: 30
Views: 4839

Re: Road to Black Sea and Promods compatibility

We know we can have multiple devs working in the DLC connection at once and that is exactly what’s happening, but this doesn’t create the speed you suggest, the connection I’m working on for example is over 100 (in game) miles long and, if it’s going make realistic sense, pretty much requires a new ...
by bricksathome
12 Dec 2019 18:34
Forum: Development updates and Q&A
Topic: Development on version 2.x (British Isles Edition)
Replies: 2974
Views: 911053

Re: Development on version 2.x (British Isles Edition)

could we have one of the mid-Wales towns included? We have two roads running up mid-wales in Promods, and not a town up the middle of either - any town between Welshpool (mid-north) and Brecon (mid-south). It's currently work in progress: (old video) https://www.youtube.com/watch?v=HR_T0dVPJGU
by bricksathome
08 Dec 2019 23:33
Forum: Questions & Feedback
Topic: 1.36 update
Replies: 129
Views: 36953

Re: 1.36 update

Because TMP supports 1.36 only but we don't yet
by bricksathome
29 Nov 2019 14:23
Forum: Questions & Feedback
Topic: how to enable promods ? 2
Replies: 3
Views: 380

Re: how to enable promods ?

your def file has a different name to the one that TMP expects - remove the "(1)" from the name of your def file
by bricksathome
27 Nov 2019 08:32
Forum: Gameplay issues
Topic: Sick of looking through shit and nothing changing.
Replies: 2
Views: 262

Re: Sick of looking through shit and nothing changing.

1. Are you following the tutorial? viewtopic.php?f=2&t=3852
2. Do you have all 5 required map DLC (Going East, Scandinavia, Vive la France, Italia, beyond the Baltic Sea)?
by bricksathome
25 Nov 2019 15:12
Forum: Fixed bugs
Topic: [Fixed][#20956] Levitating Texture
Replies: 8
Views: 775

Re: Levitating Texture

it causes lag and it is impossible to discover the route A floating item will cause no more lag than an item on the ground, an object will always have the same triangle count and cause the same draw calls and thus will always create the same amount of lag. from your screenshots it looks like all th...
by bricksathome
16 Nov 2019 00:13
Forum: Questions & Feedback
Topic: [Central] Free download questions
Replies: 1767
Views: 226154

Re: [Central] Free download questions

That is a lie. I am not bothered to find it for you, but there is a forum reply by an admin saying that most money goes to you guys. It was a nice attempt though. Maybe you should be bothered to find it, because everywhere I've seen says most of it goes to the server providers - but I am happy to b...
by bricksathome
09 Nov 2019 19:56
Forum: Gameplay issues
Topic: Singleplayer doesnt work
Replies: 2
Views: 290

Re: Singleplayer doesnt work

Have you enabled the mods in the mod manager? this isn't needed for MP but is for singleplayer
by bricksathome
03 Nov 2019 22:22
Forum: Development updates and Q&A
Topic: Development on version 1.x (British Columbia Edition)
Replies: 352
Views: 115154

Re: Development on version 1.x (British Columbia Edition)

Hopefully this'll be quite an easy round of 'guess the location' :lol:
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