Search found 241 matches

by bricksathome
28 Sep 2019 18:50
Forum: Development updates and Q&A
Topic: Development on version 1.x (British Columbia Edition)
Replies: 344
Views: 105593

Re: Development on version 1.x (British Columbia Edition)

Iron wrote:
28 Sep 2019 10:04
This could certainly be it. Though I'm thinking this could be the west end of Salmon Arm on Hwy 1.
Shiva wrote:
28 Sep 2019 17:40
Iron, you do mean this spot?
Bingo! :D
by bricksathome
27 Sep 2019 23:02
Forum: Development updates and Q&A
Topic: Development on version 1.x (British Columbia Edition)
Replies: 344
Views: 105593

Re: Development on version 1.x (British Columbia Edition)

Shall we play a bit of guess the location?

Image
by bricksathome
24 Sep 2019 15:43
Forum: Off-topic
Topic: Adds, yes, adds!
Replies: 9
Views: 1009

Re: Adds, yes, adds!

This is not intentional, we'll look into it
by bricksathome
23 Sep 2019 18:19
Forum: Off-topic
Topic: How many hours? me: 700
Replies: 9
Views: 764

Re: How many hours? me: 700

I'm still a little way off Vøytek with 3282 :P
by bricksathome
21 Sep 2019 21:58
Forum: Gameplay issues
Topic: I want to solve this driver seat problem
Replies: 1
Views: 237

Re: I want to solve this driver seat problem

This is an intended game feature, jobs starting in the UK will spawn a UK truck and thus the steering wheel will be on the right, you can't edit a quick job truck because it's not your truck
by bricksathome
14 Sep 2019 15:37
Forum: Development updates and Q&A
Topic: Development on version 2.x (British Isles Edition)
Replies: 2952
Views: 885167

Re: Development on version 2.x (British Isles Edition)

Overthehill wrote:
14 Sep 2019 15:17

I just hope ProMods don't drag you away, to help with the development of some other county,
That's not how we work, the devs choose where they want to work.
by bricksathome
06 Sep 2019 18:25
Forum: Development updates and Q&A
Topic: Development on version 1.x (British Columbia Edition)
Replies: 344
Views: 105593

Re: Development on version 1.x (British Columbia Edition)

Mooner_37 wrote:
06 Sep 2019 00:26
I wonder how much km of roads the 1st release will be in total :D
You can probably work a rough estimate out by looking at the map on page one and comparing it to google maps
by bricksathome
04 Sep 2019 22:20
Forum: Gameplay issues
Topic: Just bought Actros Tuning Pack, now Promods Crashes
Replies: 9
Views: 780

Re: Just bought Actros Tuning Pack, now Promods Crashes

Consider uploading your game.log to a site such as pastebin and posting it here after the crash occurs
by bricksathome
29 Aug 2019 22:25
Forum: Gameplay issues
Topic: Maps not aligned properly
Replies: 5
Views: 731

Re: Maps not aligned properly

It's impossible to get all the roads in the perfect positions on the map due to the 1:19 scale, because of this some roads show as slightly misaligned