Search found 247 matches

by bricksathome
11 Aug 2019 20:00
Forum: Development updates and Q&A
Topic: Development on version 1.x (British Columbia Edition)
Replies: 353
Views: 116446

Re: Development on version 1.x (British Columbia Edition)

It's been a while since any progress has been shown, so here's something new!

Image
BC-97 near Swan Lake just north of Vernon!
by bricksathome
10 Aug 2019 12:27
Forum: Bug reports
Topic: man on the road (2.41)
Replies: 3
Views: 561

Re: man on the road (2.41)

This is another case caused by SCS's mover changes in the last update
by bricksathome
30 Jul 2019 22:20
Forum: Development updates and Q&A
Topic: Development on version 2.x (British Isles Edition)
Replies: 2974
Views: 912735

Re: Development on version 2.x (British Isles Edition)

Here's a lot of my recent development in a video form:

by bricksathome
29 Jul 2019 21:30
Forum: Map mods
Topic: [REL] RusMap 1.9.2 (unofficial adaptation by Sergey061) [1.36.x] [UPD 2019-12-26]
Replies: 350
Views: 125724

Re: [REL] RusMap 1.9.0 (unofficial adaptation by Sergey061) [1.35.x] [UPD 2019-07-18]

If it was an actual legit take down I would’ve expected it to be done as “ProMods Team” not “Promod Team” I’ll have a look into it
by bricksathome
28 Jul 2019 21:40
Forum: Non-ProMods problems
Topic: World map out of sync
Replies: 3
Views: 569

Re: World map out of sync

Hey! I just reinstalled ETS2 ProMods and RusMap. Now world map seems to be out of sync. There is photo what I mean Having cities a little bit into the sea like in that picture isn't an issue, the scale of the map means it is sometimes impossible to get everything lined up perfectly with the backgro...
by bricksathome
26 Jul 2019 11:57
Forum: Gameplay issues
Topic: Middle-East Addon loadorder
Replies: 16
Views: 11131

Re: Middle-East Addon loadorder

see "Other ProMods add-on map mods" here: https://www.promods.net/viewtopic.php?f=42&t=14523
by bricksathome
25 Jul 2019 22:38
Forum: Questions & Feedback
Topic: Thank you ProMods guys
Replies: 24
Views: 2449

Re: Thank you ProMods guys

I try to map in such a way that if a Local were to drive it they would have moments of "I recognise this!" - so it's good that I've achieved that :P I do think that the road between Fishguard and Swansea is starting to show it's age though and looking back i made some strange choices in what to incl...
by bricksathome
22 Jul 2019 23:16
Forum: Fixed bugs
Topic: [Fixed] [#20613] train bug
Replies: 6
Views: 751

Re: [#20613] train bug

The new Mover system means there is likely quite a lot of stuff like this around the map.. each time a mover of this type is loaded it will be in a slightly different position