Search found 47 matches

by dennis_2310
07 Feb 2019 18:18
Forum: Development updates and Q&A
Topic: Development on version 2.x (Moldova Edition)
Replies: 171
Views: 46284

Re: Development on version 2.x (Moldova Edition)

Your work is awesome! But I have a suggestion: the text on the road signs in Moldova is not written with SNV typeface (I saw you used SNV), but with a modified version of the Russian typeface(GOST R 52290–2004) and Arial Bold(sometimes) or Arial Narrow Bold(also, sometimes). So, it would be more re...
by dennis_2310
05 Feb 2019 17:22
Forum: Development updates and Q&A
Topic: Development on version 2.x (Benelux Rebuilding Project)
Replies: 1119
Views: 304629

Re: Development on version 2.x (Benelux Rebuilding Project)

Hello everybody, I am watching this thread here quite a while and I ask myself, if there are any plans with Luxembourg already? I mean, the most parts of the BeNeLux area is pretty well done and one of my favourite driving areas in promods, but I think that Luxembourg seems to be a bit "underreprese...
by dennis_2310
27 Jan 2019 15:11
Forum: Development updates and Q&A
Topic: Development on version 2.x (Baltics merge)
Replies: 258
Views: 66640

Re: Development on version 2.x (Baltics merge)

Hi, Here's my comments on your questions: 1) None of them - these will kept to SCS' version (every single SCS' built latvian city will kept and will not replaced! I like SCS' version of Latvian cities and I'm not interested to rebuild any of them! (of course, it may sounds like my subjectical opini...
by dennis_2310
22 Jan 2019 20:32
Forum: Development updates and Q&A
Topic: Development on version 2.x (Baltics merge)
Replies: 258
Views: 66640

Re: Development on version 2.x (Baltics merge)

I lived once in Kaliningrad and still I visit my family there every year. I have to say, that you built the places very detailed and realistic... especially the city-centre of Gusev. Nice work, thumbs up👍 It would be nice, if you could replace the two border crossing checkpoints at Grzechotki/Mamono...
by dennis_2310
22 Jan 2019 16:43
Forum: Non-ProMods problems
Topic: Real European gas stations reloaded mod - graphic problems
Replies: 8
Views: 1291

Re: Real European gas stations reloaded mod - graphic problems

Thank you very much! That would help me a lot! I will test it in a few hours👌 edit Ok guys, a small update. I tested now the Promods version of EdgeGladiator and it works fantastic. There are no graphic bugs, no game crashes, everything is fine.👍 Now this mod is DennisApproved™ and ready for ProMods😂
by dennis_2310
12 Jan 2019 19:17
Forum: Development updates and Q&A
Topic: [Suggestions] ProMods Fuel Stations
Replies: 199
Views: 59449

Re: [Suggestions] ProMods Fuel Stations

In Germany there are lots of different fuel stations: "normal" gas stations ESSO ARAL (BP-brand, only 5 BP stations in Germany) Agip (now partly eni) Shell Total Westfalen OMV (mostly in Bavaria) Avia "cheaper" gas stations JET HEM (northern Germany) TAMOIL (southern Germany) Hoyer (only in northern...
by dennis_2310
10 Jan 2019 16:57
Forum: Non-ProMods problems
Topic: Real European gas stations reloaded mod - graphic problems
Replies: 8
Views: 1291

Re: Real European gas stations reloaded mod - graphic problems

First of all thank you all for the responses! Sorry, that I could not response you, I was not available the last time.
And what are the Éco files? I found something and deleted it, but then the mod does not work. It keeps crashing on ETS2...
by dennis_2310
17 Dec 2018 20:04
Forum: Non-ProMods problems
Topic: Real European gas stations reloaded mod - graphic problems
Replies: 8
Views: 1291

Real European gas stations reloaded mod - graphic problems

Hey guys, I have here a problem with the real european gas stations reloaded mod, which I downloaded from the Steam Workshop. When I drive in France, there are the "new" Éco-stations which are changed in the mod to "Total", but now I have graphic issues like you can see in the screenshots. (https://...
by dennis_2310
08 Dec 2018 22:24
Forum: Development updates and Q&A
Topic: Development on version 2.x (Balkan Area)
Replies: 2239
Views: 617412

Re: Development on version 2.x (Balkan Area)

Will there be the same border crossing points with the customs-controls like we've seen in the Baltic DLC?