Search found 75 matches

by Claus62
23 Aug 2018 17:41
Forum: Development updates and Q&A
Topic: Development on version 2.x (British Isles Edition)
Replies: 2892
Views: 823112

Re: Development on version 2.x (British Isles edition)

the hint is on the compatibility page: 2.30 will still be rolled out under 1.31 - that puts a very close sell-by date on it
by Claus62
23 Aug 2018 17:38
Forum: Development updates and Q&A
Topic: Development on version 2.x (Benelux Rebuilding Project)
Replies: 1119
Views: 301525

Re: Development on version 2.x (Benelux Rebuilding Project)

Although I consider "Arel" (Arlon in the local language) still part of 'home' I have to say that there are at least two Walloon cities that are more important - Charleroi and Namur; St. Vith could make more sense still as a little town between Liège and Luxembourg if that broken links gets any love ...
by Claus62
12 Aug 2018 21:55
Forum: Development updates and Q&A
Topic: Development on version 2.x (Autobahn Rebuilding Project)
Replies: 2715
Views: 762716

Re: Development on version 2.x (Autobahn Rebuilding Project)

@brainiac: Exactly that is my worry to - ProMods gets replaced by the new vanilla map and then nobody grafts the superior parts of old ProMods back onto the SCS version.
by Claus62
12 Aug 2018 08:09
Forum: Development updates and Q&A
Topic: Development on version 2.x (Autobahn Rebuilding Project)
Replies: 2715
Views: 762716

Re: Development on version 2.x (Autobahn Rebuilding Project)

The ARP was central to ProMods in my opinion. If they now really merge SCS improvements and ProMods accuracy (especially in the cities where the ProMods street-layout is incredible) then it will be absolutely fantastic. If they do it as in the "France merge", which seems to come next February 30th ;...
by Claus62
30 Jun 2018 17:30
Forum: Development updates and Q&A
Topic: Development on version 2.x (Autobahn Rebuilding Project)
Replies: 2715
Views: 762716

Re: Development on version 2.x (Autobahn Rebuilding Project)

Tim: There is a hell of a lot of difference between modding for fun and doing something that other people pay for. If I download ProMods (or any other mod) and something doesn't work I'll say "shugs", maybe write a bug report if I'm otherwise convinced of the mod or bugger on. If payed for content b...
by Claus62
17 Jun 2018 22:05
Forum: Development updates and Q&A
Topic: Development on version 2.x (Western Ukraine Project)
Replies: 729
Views: 216879

Re: Development on version 2.x (Western Ukraine Project)

Mukachevo was first part of Hungary, then Austro-Hungary - after the first World War it became part of Czechoslovakia until finally becoming part of Ukraine SSSR.
by Claus62
06 Jun 2018 18:20
Forum: Development updates and Q&A
Topic: Development on version 2.x (British Isles Edition)
Replies: 2892
Views: 823112

Re: Development on version 2.x (British Isles edition)

Indeed he did - but he didn't say which summer (ours which ends in Sep '18 or his which ends in Mar '19 ;-)
by Claus62
27 May 2018 14:55
Forum: Development updates and Q&A
Topic: Development on version 2.x (British Isles Edition)
Replies: 2892
Views: 823112

Re: Development on version 2.x (British Isles edition)

"but we are aiming to release our next big update by the end of summer."

I do hope that wasn't written by ScuL ;-)
by Claus62
18 Apr 2018 09:29
Forum: Development updates and Q&A
Topic: Development on version 2.x (British Isles Edition)
Replies: 2892
Views: 823112

Re: Development on version 2.x (British Isles edition)

I know exactly what you mean. If delivery time allows it I'll always drive via Folkestone - Hastings - Fishguard to Ireland - to avoid vanilla SCS UK as much as possible.
by Claus62
14 Apr 2018 10:42
Forum: Development updates and Q&A
Topic: Development on version 2.x (British Isles Edition)
Replies: 2892
Views: 823112

Re: Development on version 2.x (British Isles edition)

That barrier could have something to do with the heavy traffic that can be seen on streetview. That way the small roundabout can't gridlock.