Search found 75 matches

by Claus62
01 Apr 2018 15:29
Forum: Development updates and Q&A
Topic: Development on version 2.x (Autobahn Rebuilding Project)
Replies: 2715
Views: 764061

Re: Development on version 2.x (Autobahn Rebuilding Project)

According to a report by German Television they will dismantle one carriageway and erect an emergency bridge made out of steel-segments (@Luxembourgers: what you had at the Pont Adolphe) - after that they will reconstruct the other carriageway, switch traffic over there, dismantle the steel bridge a...
by Claus62
13 Mar 2018 17:58
Forum: Development updates and Q&A
Topic: Development on version 2.x (Italy Edition)
Replies: 1227
Views: 410022

Re: Development on version 2.x (Italy edition)

That looks wonderful. Thank you very much
by Claus62
10 Mar 2018 08:41
Forum: Development updates and Q&A
Topic: [Obsolete] [Q&A] Which cities/ferries/roads are included?
Replies: 236
Views: 113602

Re: Q&A Which cities/ferries/roads are included?

Görlitz/Zgorzelec and Frankfurt(Oder)/Slubice ares more or less like Tornio/Haparanda and could be rendered in game just the same way. The few houses of Hendaye/France also come to mind as another solution (can be reached from Irun/Spain). Once you get into building A6 towards France you'll have a s...
by Claus62
02 Mar 2018 09:17
Forum: Development updates and Q&A
Topic: Development on version 2.x (France Merge)
Replies: 958
Views: 303336

Re: Development on version 2.x (France merge)

Same over here in Germany, very often preceded by "alte" (old) - I keep an old Michelin map for locating those roads
by Claus62
28 Feb 2018 21:30
Forum: Development updates and Q&A
Topic: Development on version 2.x (France Merge)
Replies: 958
Views: 303336

Re: Development on version 2.x (France merge)

I was just driving through France and did miss the old ProMods connection from Dijon west.
by Claus62
21 Feb 2018 18:22
Forum: Development updates and Q&A
Topic: Development on version 2.x (Austria Rebuilding Project)
Replies: 577
Views: 191154

Re: Development on version 2.x (Austria Rebuilding Project)

I agree with you, ETS2-User: The area between Graz and Klagenfurt is still SCS 1.0 with one lane motorway exits and totally sterile. That needs attention first
by Claus62
12 Feb 2018 18:57
Forum: Development updates and Q&A
Topic: Development on version 2.x (Iberian Peninsula Project)
Replies: 4881
Views: 1196607

Re: Development on version 2.x (Iberian Peninsula Project)

Be so kind and tell a simple user what command in the console - my map doesn't change when I open the console (I suppose it's what happens when you press ^)
by Claus62
06 Feb 2018 18:50
Forum: Development updates and Q&A
Topic: Development on version 2.x (Project Euromir)
Replies: 1971
Views: 535891

Re: Development on version 2.x (Project Euromir)

@braniac: I think that's a good idea - reverse the procedure, keep Euromir as the base map and just merge the parts of SCS that complement ProMods (like Vilnius for instance) @Devilagent:: Your strategy wouldn't help much - the better the DLCs become the more urgent becomes a rebuild of the vanilla ...
by Claus62
29 Jan 2018 14:00
Forum: Development updates and Q&A
Topic: Development on version 2.x (Northern Scandinavia)
Replies: 793
Views: 292876

Re: Development on version 2.x (Northern Scandinavia)

If it's a bug - try the bug report section
by Claus62
04 Jan 2018 18:50
Forum: Development updates and Q&A
Topic: Development on version 2.x (Poland Edition)
Replies: 1216
Views: 367606

Re: Development on version 2.x (Poland Edition)

PR has a lot of detail - which tends to contort dimensions. If you think that a city has a scale of 1:3 so fitting this onto a map that generally has 1:19 means that cities are roughly 40 times bigger than they should be - which means that the Trójmiasto (the Tricity of Zopot, Gda´nsk and Gdynia) is...