Search found 56 matches

by Minecart11
28 Jan 2018 00:23
Forum: ProMods Academy
Topic: Increasing render distances
Replies: 3
Views: 593

Re: Increasing render distances

ETS2-User wrote:
27 Jan 2018 23:44
You can add so-called far models which will be visible in an area as big as you set it. They only allow one look and variant each, though.
But is that it? I was thinking of allowing you to see the terrain around you like you can in real life.
by Minecart11
27 Jan 2018 22:40
Forum: ProMods Academy
Topic: Increasing render distances
Replies: 3
Views: 593

Increasing render distances

Is there a way to increase the render distance further than the far setting? If there is, then how?

My 1:1 scale map needs distances larger than far.
by Minecart11
27 Jan 2018 02:34
Forum: ProMods Academy
Topic: Not quite sure whats going wrong. (Lots of issues)
Replies: 20
Views: 3371

Re: Not quite sure whats going wrong. (Lots of issues)

Well i solved the first issue. Now its just crashing with no information. 00:00:42.522 : Loading unlock data .... 00:00:42.601 : Map '/map/SchweizMapV0102.mbd' loading started .... 00:00:42.623 : Map base sectors successfully loaded. 00:00:42.623 : Map loaded 00:00:42.624 : <ERROR> Game state load f...
by Minecart11
26 Jan 2018 23:00
Forum: ProMods Academy
Topic: Not quite sure whats going wrong. (Lots of issues)
Replies: 20
Views: 3371

Re: Not quite sure whats going wrong. (Lots of issues)

I must admit I have no idea what's wrong with that 1 file BUT I can tell you - your file management skills are really poor and your mod will never work this way... Never edit SCS files! Don't touch company.sii, create your own instead (company.swiss.sii or something similar). Also, don't include an...
by Minecart11
26 Jan 2018 21:32
Forum: ProMods Academy
Topic: Not quite sure whats going wrong. (Lots of issues)
Replies: 20
Views: 3371

Re: Not quite sure whats going wrong. (Lots of issues)

Vøytek wrote:
26 Jan 2018 19:20
Sure, we can take a look at your files if you want.
Here you go!

http://www.mediafire.com/file/dmmployc2 ... eizmap.zip
by Minecart11
26 Jan 2018 20:01
Forum: ProMods Academy
Topic: Not quite sure whats going wrong. (Lots of issues)
Replies: 20
Views: 3371

Re: Not quite sure whats going wrong. (Lots of issues)

Thanks. You would probably know better than my team! :lol:
by Minecart11
26 Jan 2018 18:43
Forum: ProMods Academy
Topic: Not quite sure whats going wrong. (Lots of issues)
Replies: 20
Views: 3371

Re: Not quite sure whats going wrong. (Lots of issues)

Well, it tells you exactly what is wrong, in which def file and even the exact line with the problem. So investigate that file as it says ;) I did investigate what it says, but there is no c on line 10 of the companies sii file, as well as there is no exomar.dlc_it file. Also, if you would like to ...
by Minecart11
26 Jan 2018 15:29
Forum: ProMods Academy
Topic: Not quite sure whats going wrong. (Lots of issues)
Replies: 20
Views: 3371

Re: Not quite sure whats going wrong. (Lots of issues)

I suspect that you double-defined some DLC companies. Your game tries to load the same item twice, which is not allowed. Why are you even doing that? If by double defined you mean I have two companies assigned to the same prefab then no. I have removed the company definitions entirely from the def ...
by Minecart11
26 Jan 2018 07:00
Forum: ProMods Academy
Topic: Not quite sure whats going wrong. (Lots of issues)
Replies: 20
Views: 3371

Not quite sure whats going wrong. (Lots of issues)

Hello again! I've been working on the Switzerland map with my team but the map wouldn't run from the profile screen, so we ignored it until we were close to the next release. Now that we're getting close, I asked everyone to try and figure out why the game was crashing on the start. For some reason,...
by Minecart11
26 Jan 2018 02:22
Forum: Map mods
Topic: [WIP] Switzerland 1:1 Map V0.13 (1.35 Compatible)
Replies: 62
Views: 29300

Re: [WIP] Switzerland 1:1 Map V0.1

Dream592 wrote:
25 Jan 2018 12:55
Thx good mod
Thank you!