ProMods 2.46 for game version 1.37 has been released. Please be kind to the download servers :)
Please note that TruckersMP (multi-player) is still on game version 1.36 / ProMods 2.45

Search found 196 matches

by NewCoolMapper
13 Jul 2018 13:16
Forum: Development updates and Q&A
Topic: Development on version 2.x (Iberian Peninsula Project)
Replies: 5070
Views: 1368938

Re: Development on version 2.x (Iberian Peninsula Project)

What's an IC road in Portugal please. Cause I've heard it a mutiple times in this forum, but I don't know what it's It's a Complementary road, essentially, like what the name says in portuguese: Itenerário Complementar. It's made mainly to avoid the tolls but this one is in horrible quality and it'...
by NewCoolMapper
13 Jul 2018 12:12
Forum: ProMods Academy
Topic: Can't load my mod
Replies: 3
Views: 959

Re: Can't load my mod

Hi!
Are you trying to play your map now? Because you can only play it when you have a city with 2 company and a garage. But I really can't help you in terms of the crash... Sorry.

Also, have you defined your companies? Have you created sii files for the cities? That may be the problem.
by NewCoolMapper
07 Jul 2018 14:36
Forum: Development updates and Q&A
Topic: Development on version 2.x (Iberian Peninsula Project)
Replies: 5070
Views: 1368938

Re: Development on version 2.x (Iberian Peninsula Project)

Apparently the Spanish government wants to remove most toll roads by stopping their concessions by private companies this year. The end of the AP-1 and those 22 euros from France to Burgos... Promods will still have to be changed due to its 2019 issue. https://i.imgur.com/c8I6Qmv.png ... https://i....
by NewCoolMapper
06 Jul 2018 15:24
Forum: Português
Topic: Rotatória e trechos - Realidade versus ProMods
Replies: 1
Views: 1996

Re: Rotatória e trechos - Realidade versus ProMods

Acho que sim, amigo, grande parte do mapa feito pelo ProMods é feito a partir do Google Maps, incluindo as interseções. Portanto, a resposta é sim.
by NewCoolMapper
06 Jul 2018 14:09
Forum: ProMods Academy
Topic: Don't understand signs since 1.31 update
Replies: 4
Views: 974

Re: Don't understand signs since 1.31 update

I think that the best way is having always the last release of the game in order to have some issues like this. Doctor Z. Thanks! But now I downloaded ProMods v220 again and I'm just creating the signs there and then updating to 1.31. I really don't understand the new mess. Everything was great. Wh...
by NewCoolMapper
03 Jul 2018 20:18
Forum: ProMods Academy
Topic: Don't understand signs since 1.31 update
Replies: 4
Views: 974

Don't understand signs since 1.31 update

Hi! I recently updated my game from 1.28 to 1.31 and now I'm a bit lost on signs. I was used to the old way to create signs, but the new one is completely diferent and I need help. I' ve already understood that the old signs we created were called sign overrides. Well, now to create a sign I'm just ...
by NewCoolMapper
01 Jul 2018 21:56
Forum: Off-topic
Topic: Ideas for Promods!
Replies: 109
Views: 25481

Re: Ideas for Promods!

Portugal! :)
by NewCoolMapper
01 Jul 2018 21:29
Forum: ProMods Academy
Topic: The Sign Editor: Tutorial
Replies: 136
Views: 65730

Re: The Sign Editor: Tutorial

Hi! I recently updated my game from 1.28 to 1.31 and now I'm a bit lost on signs. I was used to the old way to create signs, but the new one is completely diferent and I need help. I' ve already understood that the old signs we created were called sign overrides. Well, now to create a sign I'm just ...
by NewCoolMapper
29 Jun 2018 20:24
Forum: ProMods Academy
Topic: Sign Hookups
Replies: 5
Views: 892

Re: Sign Hookups

MandelSoft wrote:
29 Jun 2018 18:25
You measure it in Blender itself. One unit in Blender is 1 meter in-game
I've already exported it. There's just a problem: the file is in the .pim format. How can I export it to .pmd?
by NewCoolMapper
29 Jun 2018 17:23
Forum: ProMods Academy
Topic: Sign Hookups
Replies: 5
Views: 892

Re: Sign Hookups

Ok, thanks :) ! Just one thing, how do I know which is the size of the editable area? Because it needs to be correct, right?