Search found 80 matches

by digitalxak
30 Nov 2019 20:54
Forum: Questions & Feedback
Topic: problems in promods passing boats
Replies: 1
Views: 263

Re: problems in promods passing boats

As far as I know World of Trucks contracts are not compatible with map modifications. You have to use only the base game map.
by digitalxak
29 Nov 2019 22:51
Forum: Introductions
Topic: Digital X says hi!
Replies: 5
Views: 392

Digital X says hi!

Hello fellow truckers! Been playing ETS2 since early 2013 when it arrived on Steam, and been enjoying every minute of it. Only very recently (yesterday) got into map making and already planned a project I would think would be fun to try. I'm on my own at the moment but if you feel up to it I would l...
by digitalxak
28 Nov 2019 23:56
Forum: ProMods Academy
Topic: Modding Q&A
Replies: 759
Views: 151791

Re: Modding Q&A

Oh that's it? sweet, thanks. Much more simple than I imagined!

Edit: OK I put a burnt out car on a roundabout, if I zoom out it's foggy how do I find what sector I'm editing?
by digitalxak
28 Nov 2019 23:28
Forum: ProMods Academy
Topic: Modding Q&A
Replies: 759
Views: 151791

Re: Modding Q&A

OK thanks, say for example I want to add a dirt road in Dover, how would I save that map, turn it into an scs file and have it as a seperate add on file like Promods, Emden etc to show in the manager show when someone loads that file in their mod list it shows up in game? I tried following Arayas' t...
by digitalxak
28 Nov 2019 03:10
Forum: ProMods Academy
Topic: Modding Q&A
Replies: 759
Views: 151791

Re: Modding Q&A

I've started a basic map to test. In the content browser how do I know which are SCS Models and which are from Promods, Rusmap etc? I don't know if I can use other's models etc in creating my own map, there are a LOT of models and the naming system isn't helping me.
by digitalxak
26 Nov 2019 23:06
Forum: Gameplay issues
Topic: Promods 2.42 crash upon selecting Quick Job.
Replies: 4
Views: 366

Re: Promods 2.42 crash upon selecting Quick Job.

OK thanks, I'll try that. I would like a large map to play with and hopefully removing those two it'll still play nice.

Removed all except Promods, Great Steppe, Rusmap and Southern Region. DX11 works. Thanks all, just my mistake of piling too much on.
by digitalxak
25 Nov 2019 23:45
Forum: Gameplay issues
Topic: 2.40 Crashes after loading.
Replies: 3
Views: 249

Re: 2.40 Crashes after loading.

You need to post the game.log not the crash.log
by digitalxak
25 Nov 2019 23:02
Forum: Gameplay issues
Topic: Promods 2.42 crash upon selecting Quick Job.
Replies: 4
Views: 366

Re: Promods 2.42 crash upon selecting Quick Job.

I followed this video: https://www.youtube.com/watch?v=v_3xMyBuchY&list=PLtuKmUT7LKDcBwMoeSskBdd5gphzAsixq file by file location, still crashes? Might have to just use PM and RM for now and be done with it. Game.log https://www.pastefs.com/pid/169725 Pastebin was under load. EEDIT: I tried DX9 and w...
by digitalxak
25 Nov 2019 02:38
Forum: Gameplay issues
Topic: Promods 2.42 crash upon selecting Quick Job.
Replies: 4
Views: 366

Promods 2.42 crash upon selecting Quick Job.

I haven't played in a year or so, and decided to have a fresh start. Game Log: https://pastebin.com/4e3G7Tab I have Promods, and a few others only activated in the Mod Manager, using DX11 Experimental in the game launch options. I have started a new profile, finished the first job and then hit quick...
by digitalxak
29 Nov 2018 21:39
Forum: Map mods
Topic: [REL] ScandinaviaMod ProMods map add-on v0.4 for 1.32.x
Replies: 282
Views: 161820

Re: [REL] ScandinaviaMod ProMods map add-on v0.4 for 1.32.x

For some reason this is showing incompatible. I have the fix file linked on page 1 and following a tutorial where this guy has the map working as of yesterday. What's going on?

I have 1.33 ETS2 updated etc.