I have planned Lviv for ProMods version 2.50 . However, please keep in mind that this isn't a guarantee!Will we see this in 2.50 next year ?
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- 16 Nov 2019 20:40
- Forum: Development updates and Q&A ETS2
- Topic: Ukraine Development
- Replies: 903
- Views: 370118
Re: Development on version 2.x (Western Ukraine Project)
Thanks guys!
- 15 Nov 2019 19:23
- Forum: Development updates and Q&A ETS2
- Topic: Ukraine Development
- Replies: 903
- Views: 370118
Re: Development on version 2.x (Western Ukraine Project)
Keep it going
Thanks!Looks lovely, as always!
And a small update: A first look at Lviv.
- 02 Oct 2019 18:36
- Forum: Development updates and Q&A ETS2
- Topic: Ukraine Development
- Replies: 903
- Views: 370118
Re: Development on version 2.x (Western Ukraine Project)
Thanks! But the difference between Debrecen and Lviv will be the performance. I have improved on that point. :) Next big update for ProMods will be include more new cities in Ukraine? You can expect at least one new city: Stryj (This is no guarantee, though). After much inactivity on the forum, some...
- 01 Oct 2019 16:03
- Forum: Development updates and Q&A ETS2
- Topic: Ukraine Development
- Replies: 903
- Views: 370118
Re: Development on version 2.x (Western Ukraine Project)
the french letter Ï (not the Ukrainian one) Interesting! Though I don't use those old Ukrainian navigation signs anymore. In the future, I want to stick more to custom signage (instead of the current generic version, which does not even include the road numbers). This might also circumvent the lett...
- 27 Aug 2019 15:18
- Forum: Development updates and Q&A ETS2
- Topic: Ukraine Development
- Replies: 903
- Views: 370118
Re: Development on version 2.x (Western Ukraine Project)
I must admit that road signs are accurate but text or symbols on them are wrong. Thanks for pointing out those mistakes. This help is appreciated, since I am not familiar with the Cyrillic (Ukrainian) alphabet. I've changed 1.; 2. and 3. . Unfortunately our signs don't support the letter 'Ї' yet. I...
- 04 May 2019 13:00
- Forum: Development updates and Q&A ETS2
- Topic: Hungary Development
- Replies: 368
- Views: 177908
Re: Development on version 2.x (Hungary Edition)
The road 471 would be the better option here, I think. Let's see what I can do.
- 20 Apr 2019 20:52
- Forum: Development updates and Q&A ETS2
- Topic: Hungary Development
- Replies: 368
- Views: 177908
Re: Development on version 2.x (Hungary Edition)
Will you take the Budapest rebuilding project into account to avoid the sector conflicts? It's unlikely that I'll touch the Budapest area. What about M4 going from Budapest to Debrecen via Szolnok? So I think that road 4 (together with the full 42) would be quite important The Road 42 from Püspökla...
- 16 Apr 2019 12:05
- Forum: Development updates and Q&A ETS2
- Topic: Hungary Development
- Replies: 368
- Views: 177908
Re: Development on version 2.x (Hungary Edition)
Actually, I don't want to create a plan with roads, cities, etc. I'm more of a guy who decides more or less "spontaneously". I'll rebuild the existing roads and motorways, which will give me a better picture of what might or might not fit. In the moment Eger and Miskolc are the next cities...
- 26 Mar 2019 18:25
- Forum: Development updates and Q&A ETS2
- Topic: Hungary Development
- Replies: 368
- Views: 177908
Re: Development on version 2.x (Hungary Edition)
Correct!the second one may be somewhere on national road 33 near Hortobágy?
Beautiful!!!
Thanks!Absolutely beautiful
It wouldn't hurt here and there. For a special feeling... why not! Although potholes are hard to make.Dirty roads, village, and mor potholes...
- 24 Mar 2019 18:58
- Forum: Development updates and Q&A ETS2
- Topic: Hungary Development
- Replies: 368
- Views: 177908
Re: Development on version 2.x (Hungary Edition)
Debrecen is finished. The pictures show roads further away (I forgot to mention that, my bad)
And yes, Debrecen is planned for ProMods 2.40
And yes, Debrecen is planned for ProMods 2.40